Dynamic Show-Length Variation in Simulation Rides

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Solution Overview

Problem

Hybrid amusement rides face challenges in creating a sufficiently variable experience that is affected by user inputs while maintaining consistency within the constraints of an amusement park ride, leading to inconsistencies in ride duration and passenger satisfaction.

Innovation Solution

A system and method for dynamic show-length variation, where the length of content presented to passengers is customized based on user inputs, with a processor determining the departure and arrival time of simulation vehicles and adjusting the content to ensure it ends simultaneously with the vehicle's arrival at the termination point, using a game engine to seamlessly update content without generating a new world.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the length of content is fixed to match a predetermined ride duration, then the ride operation is simple and consistent, but the content cannot be customized based on user inputs and may not end simultaneously with vehicle arrival

Engineering Contradiction:
Improvecontent customizationVSAvoidcontent delivery system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The content length is made dynamic rather than fixed. The system continuously monitors the simulation vehicle's position and estimated time of arrival, then adjusts the content length in real-time based on these changing conditions. This allows the content to adapt to varying ride durations caused by different user inputs while maintaining synchronization with vehicle arrival.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements a feedback loop where the processor continuously receives information about the simulation vehicle's position and estimated time of arrival, compares this with the current content playback status, and adjusts the content length accordingly. This closed-loop control ensures the content ends simultaneously with vehicle arrival despite variations in ride duration.

Inventive Principle:
Principle #23Feedback

2Duration of action of moving object

If the content length is extended to accommodate slower user inputs, then all passengers can experience the full story, but passengers with faster inputs may experience delays or content may not end with arrival

Engineering Contradiction:
Improvecontent durationVSAvoidride throughput
Core Design Contradiction:
Duration of action of moving objectVSProductivity

Solution Approach 1:

The content duration is dynamically adjusted for each simulation vehicle based on its specific estimated time of arrival. Instead of using a fixed content length that must accommodate the slowest possible ride, the system calculates and delivers content specifically matched to each vehicle's anticipated arrival time, optimizing both content completion and ride throughput.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameter of content length based on the simulated conditions. By monitoring the simulation vehicle's progress and recalculating the content duration parameter in real-time, the system ensures content ends simultaneously with arrival regardless of variations in ride speed caused by different user inputs.

Inventive Principle:
Principle #35Parameter changes

3Manufacturing precision

If the system adjusts content length dynamically based on vehicle position, then content ends simultaneously with arrival, but the system complexity increases

Engineering Contradiction:
Improvesynchronization precisionVSAvoidcontent management system
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The processor serves multiple functions: it controls the simulation vehicle movement, monitors position, calculates estimated time of arrival, and manages content delivery. By consolidating these functions in a single control system, the patent achieves precise synchronization without proportionally increasing overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system uses the simulation vehicle's own position data and estimated time of arrival calculations to automatically determine the appropriate content length. The content management is self-regulating based on real-time vehicle status, reducing the need for external intervention or complex manual coordination.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10561954B1Methods for dynamic show-length variation
Publication Date: 2020.02.18 DISNEY ENTERPRISES INC
  • US10561954B1 patent drawing
  • US10561954B1 patent drawing
  • US10561954B1 patent drawing

AI summary

Methods for dynamic show-length variation are disclosed herein. Such methods can include: a track extending from a starting position to a termination position; a first simulation vehicle that can move along the track from the starting position to the termination position; and a content presentation feature. Such methods can further include a processor. The processor can: determine a departure of the simulation vehicle from the starting position; provide content having a beginning, an end, and a plurality of scenes to the content presentation feature while the simulation vehicle is en route between the starting position and the termination position; and customize the length of the provided content so the content reaches the end as the simulation vehicle reaches the termination position.