Dynamic Side Display Panels for Gaming RTP Compliance
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Solution Overview
Problem
Electronic gaming machines face challenges in effectively communicating game changes and related information to players due to confined screen size, particularly when multiple games or base games and feature games are implemented simultaneously, which can lead to high probabilities of earning awards exceeding allowable return-to-player (RTP) limits, and in controlling game volatility and RTP to comply with regulatory requirements.
Innovation Solution
The implementation of dynamic side lighting displays that provide additional visual information and multimedia content, combined with advanced processor control to manage game execution, trigger probabilities, and volatility, allowing for dynamic configuration of base games and feature games to achieve predetermined RTP and volatility levels, while enhancing player engagement through immersive graphics and animations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple games or base games and feature games are implemented simultaneously, then player engagement and entertainment value are improved, but the probability of earning awards exceeds allowable return-to-player (RTP) limits and regulatory compliance deteriorates
Solution Approach 1:
The system dynamically adjusts game configuration parameters including trigger probabilities, volatility levels, and award structures based on the specific combination of base games and feature games being played. This allows the gaming system to adapt to different game configurations while maintaining predetermined RTP levels and regulatory compliance.
Solution Approach 2:
The gaming system modifies key parameters such as trigger probabilities for feature games, award multiplicators, and volatility settings to ensure that the overall RTP remains within allowable limits regardless of which games are being played simultaneously. These parameter adjustments are calculated to maintain compliance while preserving player engagement.
2Device complexity
If confined screen size is used, then device simplicity and manufacturing cost are improved, but effective communication of game changes and information to players deteriorates
Solution Approach 1:
The system transitions from two-dimensional display to three-dimensional immersive presentations by incorporating depth perception, spatial audio, and multi-angle viewing capabilities. This allows comprehensive game information to be communicated effectively without requiring larger screen area, maintaining device simplicity while improving information delivery.
Solution Approach 2:
The display information is segmented into priority levels and presented in a hierarchical manner, with critical game changes and information delivered through multiple sensory channels (visual, auditory, haptic) simultaneously. This ensures that essential information is communicated effectively even within confined screen space.
3Measurement precision
If advanced processor control is implemented, then game execution precision and RTP management are improved, but device complexity and manufacturing cost increase
Solution Approach 1:
The processor system is designed to perform multiple functions including game execution control, RTP calculation, volatility management, and regulatory compliance verification within a single integrated unit. This multi-functional approach achieves precise game execution control without proportionally increasing device complexity or manufacturing cost.
Solution Approach 2:
The processor system automatically monitors and adjusts game parameters in real-time to maintain predetermined RTP levels and compliance with regulatory requirements. This self-regulating capability reduces the need for external monitoring systems and simplifies the overall device architecture while maintaining high precision control.
Data Source
AI summary
Systems, devices, and methods are disclosed for an electronic gaming system employing a plurality of dynamic side display panels arranged vertically adjacent to a main display. In some examples, the dynamic side lighting displays are integrated into a primary and/or secondary cabinet(s) of the gaming machine. The dynamic side lighting displays may be a dynamic, often vertically oriented panel employing a plurality of controllable light emitting diodes (LEDs).


