Dynamic Stacking Functionality for Electronic Gaming Devices

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Solution Overview

Problem

Electronic gaming devices lack features that enhance player engagement and entertainment, particularly in terms of dynamic stacking functionalities, which can increase player enjoyment and gaming duration.

Innovation Solution

The integration of dynamic stacking functionalities in electronic gaming devices, allowing for the dynamic rearrangement and modification of game elements such as symbols, paylines, and game modes based on player preferences and interactions, using advanced display technologies and input devices like depth image sensing systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional static game elements are used in electronic gaming devices, then the device structure remains simple, but player engagement and entertainment are reduced

Engineering Contradiction:
Improvedynamic stacking functionalityVSAvoidgame element rearrangement system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic stacking functionality where symbols, paylines, and game modes can be dynamically rearranged and modified during gameplay. The system allows game elements to change position, appearance, and configuration based on player interactions and game events, transforming static game components into dynamic, adaptive elements that enhance player engagement without requiring complete system redesign

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The gaming device integrates multiple functionalities into a unified system that handles symbol manipulation, payline configuration, and game mode switching through a common dynamic stacking framework. This multi-functional approach allows the same system components to serve multiple purposes: rearranging symbols for visual appeal, creating winning combinations, and adjusting game difficulty, thereby reducing overall device complexity while enhancing adaptability

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Duration of action of moving object

If dynamic stacking functionalities are integrated, then player engagement and entertainment are enhanced, but the device complexity increases

Engineering Contradiction:
Improvegameplay durationVSAvoiddynamic rearrangement system
Core Design Contradiction:
Duration of action of moving objectVSDevice complexity

Solution Approach 1:

The system pre-configures multiple stacking patterns, symbol combinations, and payline configurations that can be automatically deployed during gameplay. By preparing these game elements in advance and storing them in memory, the device can quickly switch between different dynamic arrangements without requiring complex real-time computation, thus extending gameplay duration while managing system complexity

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent utilizes digital representations and graphical interfaces to simulate dynamic stacking effects without requiring physical rearrangement of game components. Virtual copies of symbols and paylines are manipulated through software, allowing complex dynamic behaviors to be achieved through information processing rather than mechanical systems, thereby extending gameplay duration with minimal increase in physical device complexity

Inventive Principle:
Principle #26Copying

Data Source

PatentUS9805556B2Electronic gaming device with dynamic stacking functionality
Publication Date: 2017.10.31 AGS LLC
  • US9805556B2 patent drawing
  • US9805556B2 patent drawing
  • US9805556B2 patent drawing

AI summary

Examples disclosed herein relate to a gaming device, a gaming system, and/or a method that may: determine one or more wagers relating to one or more game plays; determine one or more stacking areas to turn on to utilize during a first spin; determine one or more stacking areas to turn on to utilize during a second spin; determine any non-compliant overlap reel positions between a first spin and a second spin; and correct any non-compliant overlap reel positions.