Dynamic Stoppage Time Media Content Optimization

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Solution Overview

Problem

Televised sporting events often experience unpredictable stoppages, making it challenging for broadcasters to seamlessly integrate advertisements without disrupting the natural flow of the game or causing 'dead air', as they struggle to accurately predict and match the duration of stoppages with commercial breaks.

Innovation Solution

A computer-implemented method that uses past performance data and real-time observations to dynamically predict stoppage times and optimize the sequence of preexisting media files, ensuring that media content aligns with the expected stoppage duration, thereby eliminating the need for unnatural extensions of stoppage time and improving viewer experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of energy

If advertisements are provided to match pre-planned stoppage time, then ad revenue is maximized, but the natural flow of the game is disrupted and overall game time is extended

Engineering Contradiction:
Improvead revenueVSAvoidoverall game time
Core Design Contradiction:
Loss of energyVSLoss of time

Solution Approach 1:

The system dynamically adjusts the advertisement content sequence based on real-time prediction of stoppage duration. Instead of using fixed pre-planned ad sequences, the system continuously monitors game events and adapts the ad delivery to match actual stoppage length, resolving the contradiction between maximizing ad revenue and maintaining natural game flow.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements a feedback loop where stoppage duration is predicted in real-time based on game observations, and this prediction feeds back into the selection and adjustment of advertisement sequences. This closed-loop control ensures ads are delivered optimally without extending game time, as the system responds to actual game conditions rather than following rigid schedules.

Inventive Principle:
Principle #23Feedback

2Loss of energy

If advertisement duration is extended to ensure complete ad playback, then ad revenue is maximized, but viewers may miss gameplay resumption

Engineering Contradiction:
Improvead revenueVSAvoidviewing experience
Core Design Contradiction:
Loss of energyVSReliability

Solution Approach 1:

The system dynamically tailors advertisement duration to match predicted stoppage time, ensuring complete ad playback only when the stoppage is sufficiently long. This prevents viewers from missing gameplay resumption while still maximizing ad revenue by playing complete ads when conditions permit.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameter of advertisement duration based on predicted stoppage time. When stoppage time is short, ad duration is reduced or truncated; when stoppage time is long, complete ads are played. This parameter adjustment resolves the contradiction between ensuring complete ad playback and preventing viewers from missing gameplay.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If advertisement sequence is fixed in advance, then broadcasting simplicity is maintained, but dead air occurs when stoppage time is insufficient

Engineering Contradiction:
Improvebroadcasting simplicityVSAvoiddead air time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-processing and categorizing advertisement content based on duration and type. This preparation enables rapid selection and adjustment of ad sequences during live broadcasting without complex real-time decision-making, maintaining broadcasting simplicity while preventing dead air through automated adaptation to actual stoppage duration.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11330347B2Dynamically optimized stoppage time media content
Publication Date: 2022.05.10 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US11330347B2 patent drawing
  • US11330347B2 patent drawing
  • US11330347B2 patent drawing

AI summary

Aspects include receiving past performance data. Aspects also include collecting a set of observations about a live event. Aspects also include generating a stoppage time prediction based on the past performance data and the set of observations about the live event. Aspects also include generating an optimized content sequence based on the stoppage time prediction and a respective duration of each of a plurality of preexisting media files. The optimized content sequence includes a sequence of one or more media files of the plurality of preexisting media files.