Dynamic Support Component for Real-Time Video Interaction

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Solution Overview

Problem

Existing video interaction methods fail to provide an engaging and timely interaction experience for users during video programs, lacking effective mechanisms for real-time user engagement and feedback.

Innovation Solution

A support interaction method that displays a dedicated component during video playback, allowing users to support objects (e.g., performers) in real-time, with dynamic effects and cumulative results, and a leaderboard interface for comprehensive support data and rankings, enhancing user participation and interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a support interaction component is displayed during video playback, then user engagement and interaction timeliness are improved, but device complexity and interface clutter increase

Engineering Contradiction:
Improveuser engagementVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The support interaction component is segmented into distinct functional elements: a support button/control, a support count display, and optional visual effect elements. This segmentation allows each element to perform its specific function clearly without overwhelming the user, resolving the contradiction by making the complex interaction mechanism manageable and visually organized.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The support component is designed to be dynamic rather than static - it appears and disappears based on video content context, changes visual effects based on support thresholds, and updates support counts in real-time. This dynamic behavior allows the interface to be engaging when needed while remaining simple when not needed, resolving the contradiction between engagement and simplicity.

Inventive Principle:
Principle #15Dynamics

2Loss of time

If real-time support feedback is displayed during video playback, then interaction timeliness is improved, but information overload and user distraction increase

Engineering Contradiction:
Improveinteraction timelinessVSAvoidinformation overload
Core Design Contradiction:
Loss of timeVSLoss of information

Solution Approach 1:

The support feedback is displayed with local quality - the support count and visual effects are concentrated in specific localized areas of the interface rather than distributed throughout. This allows timely feedback to be provided in a focused manner that doesn't overwhelm the user with scattered information, resolving the contradiction between timeliness and information overload.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system uses partial action by displaying only the most relevant support information (current support count, key visual effects) rather than all possible data. This selective display provides timely feedback while avoiding information overload, as the user receives just enough information to engage meaningfully without being overwhelmed.

Inventive Principle:
Principle #16Partial or excessive action

3Adaptability or versatility

If multiple interaction controls are provided for supporting different objects, then user participation is improved, but ease of operation deteriorates

Engineering Contradiction:
Improveuser participationVSAvoidoperation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The support component uses a universal design where the same basic control mechanism (support button) and interaction pattern are applied across all video objects. This multi-functionality allows users to support different objects (performers, contestants, etc.) using the same simplified interaction method, resolving the contradiction between versatility and simplicity by making the interface consistent and learnable.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20240163498A1Support interaction method and electronic device
Publication Date: 2024.05.16 DOUYIN VISION CO LTD
  • US20240163498A1 patent drawing
  • US20240163498A1 patent drawing
  • US20240163498A1 patent drawing

AI summary

A support interaction method and an electronic device are provided. The method comprises: displaying a playing interface of a video program in an application program; after a first object in the video program appears in the playing interface, displaying a first component, wherein the first component is used for supporting the first object within a first time period, and the first time period is a time period within which the first object played on the playing interface appears in the video program; within the first time period, receiving a first operation executed by a user on the first component; and in response to receiving the first operation, displaying, in the first component, the number of supports from the user for the first object.