Dynamic Symbol Array Expansion in Electronic Gaming Machines

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing electronic gaming machines lack the ability to dynamically adjust the number of symbol positions based on designated symbols, limiting player engagement and potential winnings.

Innovation Solution

An electronic gaming machine and method that dynamically adds new rows of symbol positions to the initial array in response to the occurrence of designated symbols, allowing for expanded gameplay and increased winning opportunities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the array of symbol positions is fixed in existing electronic gaming machines, then the game structure is simple and easy to operate, but player engagement and potential winnings are limited

Engineering Contradiction:
Improvedynamic gameplay expansionVSAvoidgame structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a dynamic array structure where the number of rows is not fixed but can change during gameplay. The processor dynamically adds or removes rows based on game events, symbol matches, or bonus triggers, transforming the static grid into an adaptable playing field that responds to player actions and game outcomes.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent extends the traditional 2D grid by introducing a dynamic dimension through variable row counts. Instead of a fixed N×M array, the system creates an N×M array where N (number of rows) can change, adding a temporal dimension to the spatial structure and enabling expanded winning pathways.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If new rows are added dynamically in response to designated symbols, then player engagement and winning opportunities increase, but the complexity of evaluating symbols and determining outcomes increases

Engineering Contradiction:
Improvewinning opportunitiesVSAvoidsymbol evaluation complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system pre-establishes evaluation rules and criteria before gameplay begins. When rows are added dynamically, the processor applies pre-programmed logic to evaluate symbols across the expanded array, determining outcomes based on predetermined patterns rather than creating new evaluation complexities during gameplay.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent divides the symbol evaluation process into manageable segments, evaluating each row or column independently before combining results. This modular approach to evaluation allows the system to handle dynamic row additions by processing the new rows through the same segmented evaluation framework, maintaining efficiency despite increased complexity.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If the number of symbol positions varies during gameplay, then gameplay becomes more engaging and rewarding, but ensuring fairness and randomness in regulated environments becomes more challenging

Engineering Contradiction:
Improvegameplay variabilityVSAvoidfairness and randomness
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system incorporates continuous feedback loops where the processor monitors each dynamic change to the array structure, validates that randomness requirements are met, and adjusts subsequent gameplay parameters accordingly. This feedback mechanism ensures that even as the array changes, the game maintains fairness through ongoing verification against regulatory standards.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent implements a universal random number generator and evaluation framework that functions consistently regardless of array size or configuration. The same core algorithms that ensure fairness in a fixed grid also govern the dynamic expansion and contraction of rows, maintaining reliability across varying game states through a single, proven system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12288441B2Electronic gaming machine and method for adding one or more rows of symbol positions to an array of symbol positions in an electronic wagering game
Publication Date: 2025.04.29 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US12288441B2 patent drawing
  • US12288441B2 patent drawing
  • US12288441B2 patent drawing

AI summary

An electronic gaming machine includes a display device, a processor, and a memory storing instructions which when executed by the processor, cause the processor to control the display device to display an initial array of symbol positions, where the initial array of symbol positions include a plurality of rows of symbol positions. The instructions also cause the processor to populate each symbol position with a first plurality of symbols, and evaluate the first plurality of symbols to determine whether to provide a first game award. The instructions also cause the processor to add a new row of symbol positions to the initial array of symbol positions, and populate each symbol position of the new row of symbol positions with a second plurality of symbols.