Dynamic Symbol Modification in Multi-Display Gaming Systems

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Solution Overview

Problem

Current gaming systems lack innovative methods to enhance player engagement by offering alternative gaming experiences that maintain or increase enjoyment, particularly in multi-game setups where players can play multiple games simultaneously.

Innovation Solution

An electronic method and system for gaming that involves selecting symbols for display at designated positions, evaluating for matches, applying modifications such as turning matching symbols into function symbols like WILD or multipliers, and awarding prizes based on modified symbol displays across multiple display areas or game instances.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple games are played simultaneously at the same gaming machine, then player variety and entertainment options are improved, but player engagement and enjoyment may decrease due to lack of innovative gaming experiences

Engineering Contradiction:
Improvegame varietyVSAvoidplayer enjoyment
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent applies dynamics by making symbol displays changeable and interactive across multiple display areas. Symbols can be selected, modified, and repositioned dynamically, allowing the gaming experience to adapt to player actions while maintaining engagement across simultaneous games through shared symbolic elements and cross-display area interactions.

Inventive Principle:
Principle #15Dynamics

2Reliability

If symbol modifications are applied to matching symbols, then winning chances and player excitement are improved, but game complexity increases

Engineering Contradiction:
Improvewinning probabilityVSAvoidgame mechanics
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent applies local quality by applying modifications specifically to matching symbols rather than all symbols. When symbols match across display areas, those specific symbols receive special treatment (modification application) while other symbols remain unchanged, allowing enhanced winning opportunities without uniformly increasing game complexity across all elements.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent segments the game into distinct display areas with designated positions, allowing independent symbol selection and evaluation in each area. This segmentation enables complex multi-area interactions while maintaining manageable complexity through modular evaluation of each display area's symbols and their relationships.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If symbols are selected independently for each display area, then gaming flexibility and award opportunities are improved, but system complexity and evaluation difficulty increase

Engineering Contradiction:
Improvesymbol selection flexibilityVSAvoidsystem architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies universality by using consistent symbol sets and evaluation rules across multiple display areas. The same types of symbols (including function symbols like WILD and multipliers) and the same matching evaluation logic are applied universally across all display areas, allowing independent symbol selection in each area while maintaining system-wide consistency and simplifying the overall architecture through standardized components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11514760B2Method of gaming, a game controller and a gaming system
Publication Date: 2022.11.29 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US11514760B2 patent drawing
  • US11514760B2 patent drawing
  • US11514760B2 patent drawing

AI summary

An electronic method of gaming comprising an electronic game controller: selecting, for each of at least one display area of a symbol display, a plurality of symbols for display at respective ones of a plurality of display positions arranged in the display area; evaluating the selected symbols to determine whether or not the selected symbols for display at at least two designated display positions are the same; upon determining that the selected symbols for display at at least two designated display positions are the same, applying a modification to each of the selected symbols for display at the at least two designated display positions to form a modified symbol display; and evaluating the modified symbol display to make an award.