Dynamic Target Training Device with Signal Transmitters
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional training devices for ball sports, such as soccer fields with ball cannons, lack variability and intensity, failing to challenge the user's reaction and coordination skills as the source and destination of the ball are predictable.
Innovation Solution
A training device equipped with optical and/or acoustic signal transmitters to dynamically indicate the target ball receiver, combined with multiple ball dispensers and receivers arranged around a playing field, allowing for unpredictable ball conveyance directions and increased challenge.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a predetermined ball dispenser and goal are used, then the training device is simple and easy to operate, but the training intensity and coordination challenge are insufficient
Solution Approach 1:
The patent applies dynamics by making the target selection dynamic rather than static. The control unit randomly selects different ball receivers as targets for each ball delivery, and signal transmitters dynamically indicate the current target to the user. This dynamic target selection creates unpredictable training scenarios that challenge the user's reaction and coordination skills, thereby improving training efficiency while maintaining simple operation through automated control.
2Device complexity
If the ball source and destination are predictable, then the device complexity is low, but the user's reaction capacity and coordination are not challenged
Solution Approach 1:
The patent implements dynamics through random target selection by the control unit and dynamic signal indication. The system randomly determines which ball receiver should receive each ball, and signal transmitters update the indication accordingly. This creates variable and unpredictable training scenarios without requiring complex manual setup, as the automation handles the variability while keeping the physical device structure relatively simple.
Solution Approach 2:
The patent applies feedback through signal transmitters that provide real-time information to the user about the current target ball receiver. This feedback mechanism allows the user to adjust their actions based on the indicated target, creating an interactive training experience. The feedback loop between the control unit, signal transmitters, and user enables training variability without proportionally increasing device complexity.
3Adaptability or versatility
If multiple ball receivers with signal transmitters are added, then training variability increases, but the device complexity increases
Solution Approach 1:
The patent applies universality through the control unit that centrally manages multiple ball receivers and signal transmitters. The control unit serves multiple functions: selecting random targets, controlling ball delivery timing, and coordinating signal transmitter activation. This multi-functional approach allows the system to handle training variability across multiple receivers without proportionally increasing overall system complexity, as one intelligent control unit manages all the components.
Solution Approach 2:
The signal transmitters provide localized feedback to the user about which receiver is the current target, simplifying the user's task without requiring them to process complex system information. This distributed feedback approach allows multiple receivers to be managed while keeping the user interface simple, effectively decoupling the complexity of multiple receivers from the user's operational burden.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enhances training efficiency by presenting a higher challenge to the user's reaction and coordination skills, as the user must react to unpredictable ball directions and locations, improving their ability to interact with the ball effectively.
Implementation Method 1
at least one optical and/or acoustic signal transmitter which, by emitting an optical and/or acoustic signal, indicates one of the ball receivers to the user as the selected target
Data Source
AI summary
The invention relates to a training device for training a person who uses the training device in a type of ball sport, said device having at least two ball receivers (11), which face the user and are intended to interact with a ball, and at least two ball dispensers (11) for conveying a ball to the user. The invention provides at least one optical and/or acoustic signal transmitter which, by emitting an optical and/or acoustic signal, indicates one of the ball receivers (11) to the user as the selected target for interacting with a ball conveyed to the user by one of the ball dispensers (11).


