Dynamic Thread Switching for Synchronization Overhead Reduction

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Solution Overview

Problem

Conventional hardware threads face limitations in computational work due to high communication and synchronization overhead, making it inefficient to execute computer programs using multiple threads, especially when resources are limited or synchronization costs outweigh benefits.

Innovation Solution

A computing device dynamically switches between single and multi-threaded execution based on a processor state indicator, allowing programs to utilize either a main hardware thread or worker threads depending on available resources and synchronization overhead, without requiring separate compiled versions for single or multiple threads.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If multiple hardware threads are used to execute a computer program, then execution speed and efficiency are improved, but synchronization overhead increases

Engineering Contradiction:
Improveexecution speedVSAvoidsynchronization overhead
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The system dynamically selects between single-threaded and multi-threaded execution modes based on runtime conditions. The processor monitors workload characteristics and automatically switches execution strategies, allowing the program to benefit from parallel execution when advantageous while avoiding synchronization overhead when detrimental.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The invention changes the execution parameter from fixed multi-threading to variable threading mode. By adjusting the number of active threads based on processor state and workload characteristics, the system optimizes the balance between execution speed and synchronization overhead for different computational scenarios.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If the number of hardware threads is increased to mitigate computational work limitations, then computational capacity is improved, but communication and synchronization overhead increase

Engineering Contradiction:
Improvecomputational capacityVSAvoidcommunication overhead
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system employs dynamic thread management where the number of active hardware threads is adjusted based on computational workload and processor availability. This allows the system to scale computational capacity up or down as needed, avoiding the persistent communication overhead of fixed multi-threaded architectures.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The invention creates a universal execution framework that can operate in both single-threaded and multi-threaded modes using the same hardware infrastructure. This multi-functionality allows the system to adapt to different computational requirements without requiring separate optimized versions for single or multi-threaded execution.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If computer programs are written to execute using multiple hardware threads, then execution speed is improved when benefits outweigh costs, but the programs cannot avoid synchronization costs when benefits do not outweigh costs

Engineering Contradiction:
Improveexecution speedVSAvoidflexibility in execution modes
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The system implements dynamic execution mode selection that allows programs to transition between single-threaded and multi-threaded execution based on runtime conditions. This dynamic adaptability enables the same program to optimize for speed when multi-threading is beneficial while avoiding synchronization overhead when single-threaded execution is more efficient.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The invention incorporates feedback mechanisms that monitor execution performance and system state, using this information to dynamically adjust the number of active threads. This feedback-driven approach allows the system to learn from actual performance data and adapt thread management strategies to maximize execution speed while minimizing synchronization costs.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS8612978B2Code execution utilizing single or multiple threads
Publication Date: 2013.12.17 ORACLE AMERICAN INC
  • US8612978B2 patent drawing
  • US8612978B2 patent drawing
  • US8612978B2 patent drawing

AI summary

A program is executed utilizing a main hardware thread. During execution, an instruction specifies to execute a portion utilizing a worker hardware thread. If a processor state indicator is set to multi-threaded, the specified portion is executed utilizing the worker hardware thread. However, if the processor state indicator is set to single-threaded, the specified portion is executed utilizing the main hardware thread as a subroutine. The main hardware thread may pass parameter data to the worker hardware thread by copying the parameter data register or memory location for the main hardware thread to an equivalent parameter data register or memory location for the worker hardware thread. Similarly, the worker hardware thread may pass return values to the main hardware thread by copying a return value register or memory location for the worker hardware thread to an equivalent return value register or memory location for the main hardware thread.