Dynamic Token Valuation in Gaming Systems
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing gaming systems often require players to physically visit a casino to redeem prizes, which can be inconvenient and may deter players from participating in online games.
Innovation Solution
A gaming system that awards dynamically valued tokens based on game outcomes, allowing players to increment token values through additional play, and enabling token transactions such as redemption, sale, or trade, facilitating long-term player loyalty by allowing value transfer between players.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If players must physically visit a casino to redeem prizes, then redemption is controlled and verified, but player convenience decreases and participation is deterred
Solution Approach 1:
The patent creates a digital copy of the physical casino prize redemption system. Tokens with unique identifiers are awarded for game outcomes, and these tokens can be redeemed online through a copying of the verification process. The system maintains reliability by using unique token identifiers that can be verified against the original award data, while eliminating the need for physical casino visits.
Solution Approach 2:
The patent introduces an intermediary token system that bridges the online game and prize redemption. Tokens serve as a mediator that carries value from the game outcome to the redemption process. These tokens can be traded, transferred, or redeemed online, acting as an intermediary that eliminates the need for direct physical presence at the casino while maintaining system control through token verification.
2Productivity
If token values are fixed at award, then redemption is simple, but player engagement and continued play are reduced
Solution Approach 1:
The patent implements dynamic token values that change over time based on various factors. Token values are not fixed but can appreciate or depreciate, creating a living economic system that encourages continued play. This dynamic valuation mechanism keeps players engaged as they watch their token values fluctuate and can increase through continued gameplay, while the system manages complexity through automated valuation algorithms.
Solution Approach 2:
The patent incorporates feedback mechanisms where token values are adjusted based on player behavior, game outcomes, and system conditions. The dynamic valuation system provides continuous feedback to players about their token worth, influencing their continued engagement. The system uses feedback loops to adjust token values in response to player actions, creating a responsive economic environment that drives productivity.
3Adaptability or versatility
If tokens can be traded and transferred between players, then player loyalty and engagement increase, but system control and verification become more difficult
Solution Approach 1:
The patent uses digital token copies with unique identifiers that can be transferred between players. Each token transaction creates a verifiable copy trail that maintains system control. The token data structure allows for easy copying and transferring while embedded verification mechanisms track ownership changes, enabling flexible player-to-player transactions without compromising system control.
Solution Approach 2:
The patent introduces a centralized token registry or ledger that acts as an intermediary in all token transactions. This intermediary system verifies and records each transfer, maintaining a chain of custody for every token. The intermediary layer simplifies verification by providing a single source of truth for token ownership, even as tokens move between multiple players, thus managing complexity centrally rather than at each transaction point.
Data Source
AI summary
A coupled to at least one server via a network includes a display device configured to display a base game to a player playing at the gaming machine, and a controller coupled to the display device. The controller is configured to determine an outcome during play of the base game, and award at least one token based on the outcome of the base game, wherein a value of the token based on as additional play of the base game by the player.


