Dynamic User Interface Repositioning for Ergonomic Head Position
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Solution Overview
Problem
Computer-generated reality experiences often lead to user discomfort due to improper head positioning, causing strain and reducing ergonomics during interactions with virtual interfaces.
Innovation Solution
A method that uses sensors to detect the user's head position and posture, repositioning computer-generated reality content to ensure it can be viewed from a more ergonomic and comfortable angle, thereby improving user comfort and reducing eye and neck strain.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If computer-generated reality content is displayed at a fixed position, then the system is simple to implement, but user comfort and ergonomics deteriorate due to improper head positioning
Solution Approach 1:
The patent applies dynamics by making the user interface position adjustable rather than fixed. The system dynamically repositions the user interface in response to detected head positions, transitioning from a static display configuration to a dynamic adaptive one. This allows the interface to move between multiple positions based on real-time head position detection, thereby improving user comfort while managing system complexity through controlled adaptability.
Solution Approach 2:
The patent changes the position parameter of the user interface based on detected head position parameters. By monitoring head position and adjusting the interface position accordingly, the system adapts to different user scenarios and preferences. This parameter-based adaptation enables the system to maintain ergonomic positioning without requiring complex manual configuration, resolving the contradiction between ease of operation and device complexity.
2Ease of operation
If the user interface position is dynamically adjusted based on head position, then user comfort improves, but the system complexity increases
Solution Approach 1:
The patent implements feedback by using head position detection to inform user interface repositioning decisions. The system continuously monitors head position and adjusts the interface accordingly, creating a closed-loop control system. This feedback mechanism enables automatic adaptation to user needs, improving ergonomic posture while managing complexity through automated response based on sensor input.
Solution Approach 2:
The system performs self-service by automatically detecting head position and repositioning the user interface without requiring manual user intervention. The automated detection and adjustment process eliminates the need for users to manually configure display positions, thereby improving ease of operation. The system serves itself by using sensor data to autonomously optimize the viewing experience, reducing the complexity burden on users.
3Adaptability or versatility
If multiple user interface positions are provided, then adaptability to different head positions improves, but the system becomes more complex
Solution Approach 1:
The patent applies dynamics by implementing a flexible, adaptive user interface position system that can respond to various head positions. Rather than providing a fixed set of predetermined positions, the system dynamically determines appropriate positions based on real-time head position detection. This dynamic approach enhances adaptability to different user scenarios while managing complexity through algorithmic decision-making rather than multiple hard-coded configurations.
Data Source
AI summary
The present disclosure relates to determining when the head position of a user viewing user interfaces in a computer-generated reality environment is not in a comfortable and/or ergonomic position and repositioning the displayed user interface so that the user will reposition her/his head to view the user interface at a more comfortable and/or ergonomic head position.


