Dynamic User Interface Context-Aware Content Prioritization

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Solution Overview

Problem

Mobile devices face challenges in presenting users with easily accessible programs and information due to limited screen size, making it difficult to effectively utilize the vast array of available applications and data.

Innovation Solution

A dynamically configured user interface that adjusts presentation based on context, prioritizing relevant programs and information through user input and system inferences, using graphical icons, animation, and sound cues to highlight context-associated items, while minimizing the display of less relevant ones.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If all programs and information types are presented to the user, then the user has access to all available content, but the user interface becomes cluttered and difficult to navigate due to limited screen space

Engineering Contradiction:
Improveaccess to programs and informationVSAvoiduser interface usability
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The user interface dynamically adjusts its content based on detected context. The system transitions from a static display of all programs to a dynamic selection that adapts to user situation, time, location, and preferences, thereby maintaining usability while providing relevant content.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

Different portions of the user interface are treated differently based on context. The system identifies which programs and information types are most relevant to the current context and prioritizes their display, while de-emphasizing or hiding less relevant content, thus optimizing screen space utilization.

Inventive Principle:
Principle #3Local quality

2Quantity of substance

If the user interface displays all available programs and information, then comprehensive information is provided, but the screen space is insufficient for effective presentation

Engineering Contradiction:
Improveamount of programs and informationVSAvoidscreen space
Core Design Contradiction:
Quantity of substanceVSArea of stationary object

Solution Approach 1:

The system extracts and removes irrelevant programs and information types from the user interface display based on context analysis. By taking out unnecessary content, the interface focuses screen space on the most relevant and contextually appropriate programs and information.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

Instead of displaying all available content (excessive action), the system selectively presents only the necessary subset of programs and information relevant to the current context (partial action), optimizing the use of limited screen space.

Inventive Principle:
Principle #16Partial or excessive action

3Ease of operation

If the user interface is customized for each user's preferences and context, then user experience is improved, but the system complexity increases

Engineering Contradiction:
Improveuser experienceVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system performs self-service by automatically detecting user context and preferences without requiring manual configuration. It uses sensors, user profile data, and contextual analysis to autonomously determine what content to present, reducing the complexity burden on the user while maintaining high customization.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary analysis of user preferences and contextual factors before presenting content. By pre-processing and storing user profiles and contextual patterns, the system can quickly generate appropriate interfaces without complex real-time calculations, thereby managing system complexity.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11106350B2Dynamic and configurable user interface
Publication Date: 2021.08.31 QUALCOMM INC
  • US11106350B2 patent drawing
  • US11106350B2 patent drawing
  • US11106350B2 patent drawing

AI summary

In some embodiments, a method for generating a mobile device's user interface is provided. The method may include: receiving, via the mobile device, input from a user of the mobile device, the input being related to a property for presenting dynamic context-dependent informational cues; determining a context; identifying a subset of a set of informational cues, the subset being associated with the context; and predominately presenting, via the mobile device, the identified subset to the user, the presentation being predominate as compared to any presentation of other informational cues in the set of informational cues, wherein the presentation accords with the received user input.