Dynamic User Interface for Entertainment Device Control

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Solution Overview

Problem

Existing remote controls for entertainment devices lack feedback mechanisms, leading to user confusion and errors due to complex interfaces and inability to adapt to the current state of the device being controlled.

Innovation Solution

A portable electronic device with a touch-sensitive display that receives device-state information from an A/V hub to generate a dynamic user interface with virtual command icons relevant to the current state of an entertainment device, allowing intuitive control by restricting icons to only those applicable to the current state and related states, thereby enhancing user experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a comprehensive user interface with all available commands is provided, then the device can control all functionalities of the entertainment device, but the interface becomes complicated and confuses the user

Engineering Contradiction:
Improvecontrol capabilityVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The user interface dynamically adapts its content based on the current state of the entertainment device. The control circuit receives device-state information and generates a user interface that includes only command icons relevant to the current state, making the interface flexible and state-dependent rather than static and comprehensive.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

Different parts of the user interface (command icons) are selectively displayed based on their relevance to the current device state. Only locally relevant commands are shown, rather than uniformly displaying all possible commands across all states, reducing complexity while maintaining control capability.

Inventive Principle:
Principle #3Local quality

2Adaptability or versatility

If a fixed user interface with all options is used, then all device functionalities are accessible, but users navigate through complicated options and make errors

Engineering Contradiction:
Improvefunctionality accessVSAvoiduser navigation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The user interface transitions from a fixed, static display to a dynamic, state-responsive display. The control circuit continuously updates the user interface based on received device-state information, ensuring that only currently relevant navigation options are presented, thereby simplifying user navigation while maintaining access to all functionalities when needed.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements feedback by receiving device-state information from the entertainment device and using that information to adjust the user interface. This feedback loop ensures the interface reflects the current device state, guiding users through appropriate navigation options and reducing errors caused by irrelevant or inappropriate commands.

Inventive Principle:
Principle #23Feedback

3Ease of operation

If the user interface adapts to device state, then user errors are reduced, but the system requires complex state tracking and interface generation

Engineering Contradiction:
Improveerror reductionVSAvoidstate tracking complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The control circuit leverages feedback from device-state information provided by the entertainment device itself. Rather than implementing complex state tracking from scratch, the system uses the feedback mechanism to receive authoritative state information, which simplifies the adaptation process while maintaining error reduction benefits.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The control circuit acts as an intermediary that receives device-state information and translates it into appropriate user interface configurations. This intermediary role simplifies the overall system architecture by centralizing the adaptation logic, rather than distributing complex state tracking across multiple components.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS10296275B2User interface based on device-state information
Publication Date: 2019.05.21 B & W GRP LTD
  • US10296275B2 patent drawing
  • US10296275B2 patent drawing
  • US10296275B2 patent drawing

AI summary

A portable electronic device with a touch-sensitive display (such as a cellular telephone) provides a wireless remote control for an entertainment device (such as a consumer-electronic device). Based on device-state information that specifies a current state of the entertainment device (which is received from an audio/video (A/V) hub that communicates with the entertainment device) and one or more related states of the entertainment device, the portable electronic device may generate a user interface that includes one or more virtual command icons. Note that the one or more related states are related to the current state in a state diagram by corresponding operations that transition the entertainment device from the current state to the one or more related states. Then, the portable electronic displays the user interface on the touch-sensitive display. In this way, the portable electronic device dynamically adapts the user interface.