Dynamic User Interface for Entertainment Devices

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Solution Overview

Problem

Existing remote controls for entertainment devices lack feedback mechanisms, leading to user confusion and errors due to complex interfaces and inability to adapt to the current state of the device, resulting in a suboptimal user experience.

Innovation Solution

A portable electronic device with a touch-sensitive display and an interface circuit that communicates with an A/V hub to dynamically generate and display a user interface based on device-state information, including virtual command icons relevant to the current and related states of an entertainment device, allowing for intuitive control and reducing errors.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional remote control interface is used for entertainment devices, then the device can control multiple functions, but the interface becomes complicated and difficult to navigate

Engineering Contradiction:
Improvecontrol capabilityVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The user interface dynamically adapts its content and structure based on the current state of the entertainment device. The control circuit receives device-state information and generates context-aware interface elements, transforming the static interface into a dynamic one that changes according to device state, thereby maintaining simplicity while preserving full control capability

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

Different portions of the interface are customized according to the local device state. Instead of presenting all possible controls uniformly, the interface selectively displays relevant controls based on the current context, giving each part of the interface appropriate quality and relevance to the current situation

Inventive Principle:
Principle #3Local quality

2Adaptability or versatility

If a comprehensive set of control options is provided, then all device functions can be accessed, but users get lost and make errors

Engineering Contradiction:
Improvefunctionality accessVSAvoiduser error rate
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The interface extracts and displays only the subset of control options that are relevant to the current device state. By taking out unnecessary controls from the comprehensive set and presenting only what is needed now, the system maintains full functionality access while preventing user confusion and errors

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system implements a feedback loop where the control circuit continuously receives device-state information and adjusts the interface accordingly. This feedback mechanism ensures that the interface always reflects the current state, guiding users toward correct operations and reducing errors caused by mismatched controls

Inventive Principle:
Principle #23Feedback

3Ease of manufacture

If the user interface is static and generic, then it is simple to implement, but it cannot adapt to the current state of the device

Engineering Contradiction:
Improveinterface implementationVSAvoidstate awareness
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The interface transitions from a static implementation to a dynamic one by incorporating real-time device-state information. The control circuit generates interface elements based on current state, making the system adaptive while maintaining implementation feasibility through automated generation rather than manual configuration

Inventive Principle:
Principle #15Dynamics

4Adaptability or versatility

If navigation through multiple options is required, then comprehensive control is possible, but user time and efficiency are reduced

Engineering Contradiction:
Improvecontrol rangeVSAvoidnavigation time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary action by pre-processing device-state information and pre-organizing relevant controls before the user needs them. The control circuit proactively generates the appropriate interface based on current state, eliminating the need for users to navigate through multiple menus to find relevant controls

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10452332B2User interface based on device-state information
Publication Date: 2019.10.22 B & W GRP LTD
  • US10452332B2 patent drawing
  • US10452332B2 patent drawing
  • US10452332B2 patent drawing

AI summary

A portable electronic device with a touch-sensitive display (such as a cellular telephone) provides a wireless remote control for an entertainment device (such as a consumer-electronic device). Based on device-state information that specifies a current state of the entertainment device (which is received from an audio/video (A/V) hub that communicates with the entertainment device) and one or more related states of the entertainment device, the portable electronic device may generate a user interface that includes one or more virtual command icons. Note that the one or more related states are related to the current state in a state diagram by corresponding operations that transition the entertainment device from the current state to the one or more related states. Then, the portable electronic displays the user interface on the touch-sensitive display. In this way, the portable electronic device dynamically adapts the user interface.