Dynamic User Interface for Entertainment Control via State Feedback

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Solution Overview

Problem

Existing remote controls for entertainment devices lack feedback mechanisms, leading to user confusion and errors due to complex interfaces and inability to adapt to the current state of the device being controlled.

Innovation Solution

A portable electronic device with a touch-sensitive display and an interface circuit that communicates with an A/V hub to dynamically generate and display a user interface based on device-state information, including virtual command icons relevant to the current and related states of an entertainment device, allowing for intuitive control.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a comprehensive user interface with all available commands is provided, then the device can control all functionality of the entertainment device, but the interface becomes complicated and confuses the user

Engineering Contradiction:
Improvecontrol capabilityVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The user interface is segmented into context-relevant subsets of commands based on the current state of the entertainment device. Instead of presenting all possible commands at once, the system divides the command set into manageable portions that are relevant to the current operational context, reducing cognitive load while maintaining comprehensive control capability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The user interface dynamically adapts its content and structure based on real-time feedback about the entertainment device's state. The interface transitions between different configurations of commands and options as the device state changes, ensuring that only currently relevant controls are displayed without requiring manual reconfiguration.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If a fixed user interface is used, then the interface structure is simple and easy to understand, but it cannot adapt to changes in the device state leading to user errors

Engineering Contradiction:
Improveinterface usabilityVSAvoidstate adaptability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system implements a feedback loop where the portable electronic device receives state information from the entertainment device, processes this information to determine the current operational context, and uses this feedback to dynamically reconfigure the user interface. This ensures the interface remains simple and intuitive while adapting to changing device states through continuous information exchange.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The user interface system serves multiple functions: it provides a consistent base structure for ease of use while simultaneously adapting its content based on device state. The interface acts as both a static template for usability and a dynamic display that responds to contextual information, combining simplicity with adaptability in a single unified system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If the user interface displays all possible commands, then the user can access any functionality, but the user may make errors by activating wrong functionality or getting lost in options

Engineering Contradiction:
Improvecommand availabilityVSAvoidcommand accuracy
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

Different portions of the user interface are assigned different qualities of visibility and accessibility based on their relevance to the current device state. Commands that are currently applicable are presented with prominent, easily accessible interface elements, while commands that are not currently relevant are either hidden or presented with reduced visibility, guiding user attention to appropriate actions and reducing the likelihood of erroneous selections.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10387095B2User interface based on system-state information
Publication Date: 2019.08.20 B & W GRP LTD
  • US10387095B2 patent drawing
  • US10387095B2 patent drawing
  • US10387095B2 patent drawing

AI summary

A portable electronic device with a touch-sensitive display (such as a cellular telephone) provides a wireless remote control for an entertainment device (such as a consumer-electronic device). Based on device-state information that specifies a current state of the entertainment device (which is received from an audio/video (A/V) hub that communicates with the entertainment device) and one or more related states of the entertainment device, the portable electronic device may generate a user interface that includes one or more virtual command icons. Note that the one or more related states are related to the current state in a state diagram by corresponding operations that transition the entertainment device from the current state to the one or more related states. Then, the portable electronic displays the user interface on the touch-sensitive display. In this way, the portable electronic device dynamically adapts the user interface.