Dynamic Video Display Mode Switching for Sporting Events
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Solution Overview
Problem
Existing video display systems face challenges in seamlessly integrating video content with user interactions and advertisements, particularly during sporting events, where action levels fluctuate, making it difficult to dynamically adjust display modes to optimize viewer engagement.
Innovation Solution
An electronic device with a processor and memory that receives video inputs and switches between full-screen and partial-screen display modes based on action levels in sporting events, allowing video, user interactions, and advertisements to be displayed concurrently, with the video occupying a primary portion of the screen during high action and sharing the screen with user information and advertisements during low action.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Illumination intensity
If the video input occupies the full display screen, then the video quality and viewer engagement are improved, but the ability to display user interactions and advertisements is reduced
Solution Approach 1:
The system dynamically adjusts the display mode between full-screen video and picture-in-picture mode based on the action level of the sporting event. During high-action periods, the video occupies the full screen to maximize viewer engagement. During low-action periods, the system automatically switches to picture-in-picture mode, allowing simultaneous display of video, user interactions, and advertisements.
Solution Approach 2:
The display screen is segmented into multiple regions when in picture-in-picture mode. The video input occupies a primary portion (e.g., 60-70% of the screen), while user interactions and advertisements occupy separate portions. This segmentation allows multiple content types to be displayed concurrently without compromising overall viewing experience.
2Adaptability or versatility
If the video occupies less than the full display screen, then the ability to display user interactions and advertisements is improved, but the video display quality and viewer engagement are reduced
Solution Approach 1:
The system uses dynamic switching between two display modes based on real-time analysis of sporting event action levels. The action level is determined by analyzing factors such as player motion, ball position, and game clock status. This dynamic approach ensures that video quality is maintained during critical moments while enabling multi-content display during less critical periods.
3Device complexity
If the display mode is static, then the device complexity is reduced, but the ability to optimize viewer engagement during varying action levels is reduced
Solution Approach 1:
The system automatically detects and responds to action level changes in the sporting event without requiring manual user input. The action level detection mechanism continuously monitors video content and game data, automatically switching between full-screen and picture-in-picture modes based on the detected action level. This self-service approach optimizes viewer engagement while maintaining relatively simple device architecture.
Data Source
AI summary
Apparatuses, methods, and program products are disclosed for displaying video. One method includes receiving a video input at a first port of an electronic device. The method includes receiving, at the electronic device, an indication to switch a video output between a first mode and a second mode. The first mode includes the video input occupying a full display screen, and the second mode includes the video input occupying less than the full display screen. The method includes receiving, at the electronic device, information corresponding to the video input. In the second mode, the information occupies a portion of the full display screen. The method includes transmitting, from a second port of the electronic device, the video output for displaying the video output on a display external to the electronic device.


