Dynamic Virtual Camera for Golf Practice Swing Feedback
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Solution Overview
Problem
Golf gaming applications lack feedback on the accuracy of practice swings, failing to provide users with visual representation of the ball flight if the swing were actual.
Innovation Solution
A method is implemented to determine and display the ball flight of a virtual ball from a practice swing, using a virtual camera perspective that follows the ball flight, providing visual feedback on accuracy by simulating the flight path as if the practice swing were a real swing, incorporating factors like club selection, user orientation, and swing velocity.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If a practice swing is performed in a golf gaming application, then the user can practice their swing motion, but no visual feedback is provided on the accuracy or potential outcome of the swing
Solution Approach 1:
The patent creates a virtual copy of the ball flight that would result from the practice swing. The system captures the swing parameters (club selection, user orientation, swing velocity) and generates a simulated ball flight trajectory that mirrors what would occur in a real swing, providing visual feedback without requiring an actual ball strike.
Solution Approach 2:
The system implements a feedback loop by detecting the practice swing gesture, calculating the resulting ball flight parameters, and displaying the simulated ball flight trajectory to the user. This closed-loop feedback allows users to see the potential outcome of their practice swings, enabling them to adjust their technique to achieve desired results.
2Measurement precision
If the camera perspective remains static, then the display is simple to implement, but the user cannot follow the ball flight trajectory effectively
Solution Approach 1:
The patent transitions from a static camera perspective to a dynamic virtual camera that automatically tracks and follows the ball flight trajectory. The camera position and orientation are adjusted in real-time based on the ball's position in the simulated flight path, allowing users to continuously observe the ball's trajectory from an optimal viewing angle.
3Adaptability or versatility
If no visual representation of ball flight is provided, then the application is simpler, but users cannot learn from the accuracy of their practice swings
Solution Approach 1:
The patent introduces a virtual ball flight simulation as an intermediary between the user's practice swing and the actual ball striking experience. This virtual representation serves as a mediator that translates swing parameters into visual ball flight outcomes, allowing users to learn and adapt their techniques based on simulated results without the complexity of physical ball handling.
Data Source
AI summary
A method is disclosed for displaying a practice swing ball flight to a user in a virtual golf game. The practice swing ball flight illustrates to the user a ball flight resulting from a practice swing, had the practice swing instead been an actual swing intended to strike a virtual golf ball.


