Dynamic Win Line Definition in Gaming Systems

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Solution Overview

Problem

Current gaming systems lack alternatives to maintain or increase player enjoyment, as they primarily rely on displaying symbols from a predetermined set without offering innovative win line configurations or special game modes.

Innovation Solution

A gaming system that selects and displays symbols and win line elements, allowing for the definition of special win lines when elements are contiguous, enhancing gameplay with additional win lines and modes, such as special game mode triggered by specific conditions, and incorporating function symbols like wild, scatter, or multiplier functions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional gaming systems display only predetermined symbols without dynamic win line configurations, then the system structure remains simple, but player enjoyment decreases due to lack of innovation and variety

Engineering Contradiction:
Improvegameplay varietyVSAvoidsystem structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic win line configurations where win lines are not fixed but can change position and orientation based on game outcomes and special game modes. The system dynamically adjusts which symbol positions form winning combinations, creating varied gameplay experiences without requiring multiple physical reels or complex mechanical structures.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces an additional dimensional layer by overlaying win line elements on top of the symbol display grid. Instead of changing the physical reel structure, the system adds a virtual layer that defines winning patterns across multiple dimensions of the symbol matrix, enabling complex win conditions while maintaining simple underlying hardware.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If the system introduces special win lines and game modes to enhance player enjoyment, then player engagement increases, but the system complexity increases

Engineering Contradiction:
Improvegame mode varietyVSAvoidcontrol logic
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the gaming system into distinct operational modes (normal game mode and special game mode) with clearly defined transition conditions. Each mode has its own set of active features and rules, allowing the system to manage complexity by activating only relevant functionality in each state rather than maintaining all features simultaneously.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system pre-defines multiple win line configurations and special game mode conditions in advance. When trigger conditions are met (such as specific symbol combinations), the system transitions to pre-programmed special modes with predetermined win line patterns, reducing the need for complex real-time decision-making logic during gameplay.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If the system provides fixed win lines only, then the system is easy to operate, but player enjoyment and engagement decrease due to lack of innovation

Engineering Contradiction:
Improvewin line configurationVSAvoidgameplay simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system automatically manages win line configurations and mode transitions based on predefined rules and trigger conditions. Players simply interact with the basic game interface while the system self-adjusts win lines and activates special modes without requiring players to manually configure complex parameters, maintaining ease of operation despite enhanced functionality.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS9721438B2Gaming system with dynamically defined win lines and a method of use
Publication Date: 2017.08.01 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US9721438B2 patent drawing
  • US9721438B2 patent drawing
  • US9721438B2 patent drawing

AI summary

A gaming system includes a display, a memory, and a processor. The display includes a display area having display positions. The memory stores symbols and normal win line definitions for use in a base game, and stores win line elements for use in a feature game. The processor is coupled to the memory and is configured to (a) randomly select a set of symbols for display at the display positions, (b) award a base game payout when the set of symbols satisfies at least one normal win line definition, (c) randomly select a set of win line elements for display at the display positions, (d) define a special win line including contiguous win line elements of the set of win line elements, and (e) award a feature game payout when the set of symbols satisfies the special win line.