Dynamic Win Line Configurations in Gaming Systems

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current gaming systems lack diversity in win line configurations, limiting player engagement and enjoyment by offering repetitive win possibilities based on fixed numbers of display positions.

Innovation Solution

A gaming system with a display area featuring a plurality of display positions arranged in various shapes, such as diamond or square configurations, where win lines can comprise differing numbers of display positions, allowing for varied win possibilities and enhanced player interaction through multiple game modes, including normal and special game modes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If fixed win line configurations are used in gaming systems, then the system structure is simple and easy to implement, but player engagement and enjoyment are limited due to repetitive win possibilities

Engineering Contradiction:
Improvediversity of win possibilitiesVSAvoidcomplexity of win line configurations
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic win line configurations where the number of display positions in win lines varies during gameplay. The system transitions from static, fixed win lines to dynamic win lines that can change between different numbers of display positions, allowing the gaming system to adapt its structure during operation to maintain player engagement while managing complexity through controlled variability.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of display position count in win lines. Different win lines comprise different numbers of display positions (e.g., some win lines have 3 positions, others have 5 positions), creating diverse winning possibilities. This parameter variation allows the system to offer multiple game modes and award schedules without requiring complete structural redesign.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If multiple game modes with different award schedules are implemented, then player engagement is enhanced, but the system complexity increases

Engineering Contradiction:
Improvevariety of game modesVSAvoidcomplexity of game control system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system is designed with universal components that serve multiple functions. The same display positions and symbol selection mechanisms are used across different game modes (normal game mode and special game mode), while the outcome evaluator adapts its evaluation criteria based on the active mode. This multi-functionality allows diverse game experiences without proportionally increasing system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system dynamically switches between normal game mode and special game mode based on game events or player input. The outcome evaluator and award schedule adapt dynamically between modes, allowing the system to provide varied gameplay experiences while maintaining a unified underlying structure that doesn't require separate hardware for each mode.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9836914B2Gaming system and a method of gaming
Publication Date: 2017.12.05 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US9836914B2 patent drawing
  • US9836914B2 patent drawing
  • US9836914B2 patent drawing

AI summary

A gaming system is disclosed which comprises a plurality of display positions disposed in a display area, a symbol selector arranged to select a plurality of symbols for display at respective display positions, and an outcome evaluator arranged to determine whether the selected symbols correspond to a winning outcome with reference to at least one of a plurality of defined win lines. Each of the defined win lines comprises at least one display position, and at least some of the win lines comprise differing numbers of display positions. A corresponding method of gaming is also disclosed.