Wireless Earphone Master-Slave Role Switching

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Solution Overview

Problem

Existing wireless earphones lack the ability to support master-slave switching, resulting in a poor user experience due to the inability to dynamically adjust earphone roles based on wearing state changes.

Innovation Solution

A method and system for controlling earphone switching, where a first earphone determines its wearing state and switches roles with a second earphone to ensure only one earphone is connected to an electronic device at a time, allowing seamless transition between master and slave roles based on wearing state detection using sensors and communication protocols.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If wireless earphones maintain fixed master-slave roles, then connection stability is improved, but adaptability to wearing state changes deteriorates

Engineering Contradiction:
Improveconnection stabilityVSAvoidadaptability to wearing state changes
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic role switching between master and slave earphones based on real-time detection of wearing states. When one earphone is detected as not being worn, it automatically switches from master to slave role, allowing the system to adapt dynamically to changing wearing conditions while maintaining continuous audio playback.

Inventive Principle:
Principle #15Dynamics

2Reliability

If master earphone remains connected when not worn, then data transmission continuity is improved, but power consumption increases

Engineering Contradiction:
Improvedata transmission continuityVSAvoidpower consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The earphone system performs self-service by automatically detecting its own wearing state through sensors and autonomously making role switching decisions. The master earphone detects when it is not being worn and automatically transitions to slave role, eliminating the need for manual intervention while optimizing power consumption and maintaining data transmission continuity.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If earphone roles are switched dynamically, then user experience is improved, but device complexity increases

Engineering Contradiction:
Improveuser experienceVSAvoidrole switching mechanism complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system implements feedback mechanisms where sensors continuously monitor wearing states and provide real-time information to the control logic. This feedback enables automatic role switching decisions based on detected conditions, improving user experience through seamless transitions while managing complexity through automated control rather than manual configuration.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11043980B2Method for controlling earphone switching, earphone, and earphone system
Publication Date: 2021.06.22 GUANGDONG OPPO MOBILE TELECOMMUNICATIONS CORP LTD
  • US11043980B2 patent drawing
  • US11043980B2 patent drawing
  • US11043980B2 patent drawing

AI summary

A method for controlling earphone switching, an earphone, and an earphone system are provided. The method includes the following. A first earphone determines whether the first earphone is switched to a non-wearing state from a wearing state. The first earphone is coupled with a second earphone and an electronic device and serves as a master earphone, and the second earphone serves as a slave earphone. When the first earphone is determined to be switched to the non-wearing state from the wearing state, the first earphone switches the first earphone to serve as the slave earphone and the first earphone switches the second earphone to serve as the master earphone. Switching between master and slave earphones can be achieved according to changes between the wearing state and the non-wearing state of the master earphone, such that user experience can be improved.