Wireless Earpiece Head Tracking for VR Audio Latency

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Solution Overview

Problem

Virtual reality systems face challenges with bulky headphones that unbalance the user's head and introduce latency and noise issues due to external microphones, making it difficult to track head movements and provide real-time audio communications.

Innovation Solution

The integration of wireless earpieces with sensors such as accelerometers, gyroscopes, and microphones that detect the user's head position and orientation, reducing latency and noise by processing audio inputs directly at the earpieces, and enhancing audio content based on user movement and biometric data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If external microphones are used for audio input, then audio capture is achieved, but latency increases and noise is introduced

Engineering Contradiction:
Improveaudio communication qualityVSAvoidaudio latency
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent extracts the microphone function from external devices and integrates it directly into the headset worn close to the user's ear. This extraction of the audio capture function to a location near the ear eliminates the latency associated with external microphones while reducing noise by capturing audio at the source.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent introduces an intermediary processing unit within the headset that handles audio signals locally before transmission. This intermediary processor reduces latency by pre-processing audio inputs near the ear rather than relying on distant external microphones, thereby improving real-time audio communication quality.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If bulky headphones are used for audio output, then audio coverage is improved, but head balance is disrupted and motion tracking becomes difficult

Engineering Contradiction:
Improveaudio output qualityVSAvoidheadset mass
Core Design Contradiction:
ReliabilityVSWeight of moving object

Solution Approach 1:

The patent segments the audio system into separate earpieces rather than using bulky over-ear headphones. This segmentation distributes the audio output function to lightweight in-ear components, maintaining audio quality while minimizing the mass on the user's head and enabling accurate motion tracking.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from external bulky audio devices to internal ear canal-based audio delivery. By moving the audio output dimension from external speakers to internal earpiece transducers, the system achieves effective audio coverage without adding external mass that would disrupt head balance and motion tracking.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Measurement precision

If head movement tracking is implemented for spatial audio, then three-dimensional sound imaging is achieved, but system complexity increases

Engineering Contradiction:
Improvehead position detection accuracyVSAvoidsensor and processing complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent merges the audio output and motion tracking functions into a single integrated headset unit. By combining spatial audio processing with head movement detection in one device, the system achieves three-dimensional sound imaging without proportionally increasing overall system complexity, as both functions share common processing resources.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent implements multi-functional sensors that simultaneously handle audio capture, motion detection, and position tracking. These universal sensors reduce system complexity by performing multiple functions with single components rather than requiring separate dedicated sensors for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10582328B2Audio response based on user worn microphones to direct or adapt program responses system and method
Publication Date: 2020.03.03 BRAGI
  • US10582328B2 patent drawing
  • US10582328B2 patent drawing
  • US10582328B2 patent drawing

AI summary

A system, method, and wireless earpieces for communicating with a virtual reality headset. A position and an orientation of a head of a user are detected utilizing at least wireless earpieces. Audio content is received. The audio content is enhanced utilizing the position and the orientation of the head of the user. The audio content is immediately delivered to the user. The method may further include communicating the position and the orientation of the head of the user to the virtual reality headset. The audio content may be based on the orientation and position of the head of the user.