Earring Audio Device Wireless Charging and Timed Playback

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Solution Overview

Problem

Current wearable audio devices primarily focus on streaming music or noise canceling, lacking a system for personal messaging that can interrupt users with short audio clips at unpredictable times, and they often require USB ports or wires for charging.

Innovation Solution

A wearable device, such as an earring, equipped with a wireless communicator, memory for storing audio data, and a speaker, which receives audio messages via Bluetooth or other wireless communication, allowing for timed or random playback of short audio clips without user control over playback, and optionally using RF or inductive charging for convenience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the wearable device uses wireless communication (Bluetooth, RFID) to receive audio data, then the ease of operation and user convenience are improved, but the device complexity increases due to integration of wireless communicator, memory, and speaker components

Engineering Contradiction:
Improveuser convenienceVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent combines multiple functional components (wireless communicator, memory, speaker) into a single integrated wearable device unit that can be worn on the body. This merging approach enables the device to receive, store, and playback audio messages wirelessly without requiring external connections, thus improving ease of operation while managing complexity through integration.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The wearable device is designed with multi-functionality, serving both as a messaging device and as wearable jewelry. The device can receive audio data via multiple wireless communication methods (Bluetooth, RFID), store messages locally, and provide timed or random playback, making it adaptable to various usage scenarios and reducing the need for multiple separate devices.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If the device stores audio data locally in memory, then the reliability of audio playback is improved, but the device complexity and size increase

Engineering Contradiction:
Improveaudio playback reliabilityVSAvoiddevice complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The device performs preliminary action by storing audio message data in its local memory before playback is needed. This allows the device to have messages ready for immediate timed or random playback without requiring real-time wireless connection to the source device, thereby improving playback reliability and reducing dependency on continuous wireless communication.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If the device uses RF or inductive charging, then the ease of operation is improved by eliminating USB ports and wires, but the manufacturing precision requirements increase

Engineering Contradiction:
Improvecharging convenienceVSAvoidmanufacturing precision
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The patent replaces the mechanical charging system (USB ports and physical connectors) with a wireless charging system using RF or inductive charging. This substitution eliminates the need for physical ports and cables, improving ease of operation and user convenience, while the wireless charging components are integrated into the device's housing and mounting structure.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

4Reliability

If the device plays audio messages at unpredictable times without user control, then the effectiveness for personal messaging is improved, but the ease of operation decreases

Engineering Contradiction:
Improvemessaging effectivenessVSAvoiduser control
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The device implements dynamic playback timing, allowing messages to be played at predetermined times or random intervals based on programmed parameters. The playback timing can be adjusted between automatic modes (timed, random) to balance messaging effectiveness with user convenience, adapting to different usage scenarios and preferences.

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables users to receive brief audio messages at predetermined or random times, enhancing memory, self-esteem, or thought processes without the need for cables or connectors, and can be used as standalone jewelry with capacitive touch controls.

Implementation Method 1

a wireless communicator for receiving audio data

Methodology Applied
Scientific EffectElectromagnetic wave transmission: Electromagnetic Induction

Implementation Method 2

an audible display for displaying audio data

Methodology Applied
Scientific EffectElectroacoustic conversion:

Implementation Method 3

optionally using RF or inductive charging for convenience

Methodology Applied
Scientific EffectInductive charging: Electromagnetic Induction

Data Source

PatentUS11303992B2Wearable device and system for personal audio messaging
Publication Date: 2022.04.12 MACHO DAISY LLC
  • US11303992B2 patent drawing
  • US11303992B2 patent drawing
  • US11303992B2 patent drawing

AI summary

A unique system for providing wireless messaging to a user within an earring type device is described. The earring type device (any type of ear jewelry—pierced, clip-on, cuff, etc.) includes an embedded wireless Audio Clip Player, a Bluetooth transceiver, a speaker, battery with wired or wireless charging, memory to hold configuration or audio files, and switches (mechanical, capacitive touch, etc.) for control. The utility of these electronics embedded in the earring is so to periodically (predetermined timing) play short audio clip messages to the user's ear with the ambient noise, as if someone were whispering in their ear. The system includes a smartphone application that manages timing and transmits audio clips for personal messaging as well as creates a platform for social media and repository of audio clips from a community of users.