Edge Display LED Matrix for Gaming Machine Visual Extension
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Wagering game machines face challenges in maintaining player engagement due to the need for continuous entertainment enhancements, as players expect visually appealing and engaging experiences beyond the wagering aspect.
Innovation Solution
The integration of an edge display with a lighting component and graphics processor on gaming machines, where the edge display forms an extension of the front display, using a matrix of LEDs, OLEDs, or PLEDs, to provide continuous visual animations and enhance the overall entertainment experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the display area is extended to enhance entertainment value, then player engagement is improved, but device complexity increases
Solution Approach 1:
The display system is segmented into a front display portion and an edge display portion, each independently controllable but visually integrated. The edge display includes multiple independently controllable LED segments that can display different visual content, allowing the system to be divided into functional modules that can be manufactured, tested, and maintained separately while providing enhanced entertainment value when combined.
Solution Approach 2:
The edge display is nested within the housing structure of the gaming device, with the display elements integrated into the side edges and potentially wrapping around corners. This nesting approach allows the extended display to be incorporated into the existing device form factor without significantly increasing the overall device footprint or complexity, as the display is embedded within rather than added as a separate external component.
2Adaptability or versatility
If visual effects are enhanced to provide more entertainment, then player engagement is improved, but manufacturing complexity increases
Solution Approach 1:
Different segments of the edge display are equipped with different visual characteristics and capabilities. Certain LED segments may have different colors, brightness levels, or animation capabilities tailored to specific functional requirements. This local differentiation allows manufacturing to focus on standardized components for most segments while only requiring specialized production for specific high-impact areas, thereby enhancing visual entertainment without uniformly increasing manufacturing complexity across the entire display system.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
This solution enhances player engagement by creating a seamless and visually appealing interface that extends the front display, maintaining player interest and providing a more immersive gaming experience.
Implementation Method 1
a lighting component mounted on the mounting body about the longitudinal surface... the lighting elements comprises one of Light-Emitting Diodes (LEDs), Organic Light-Emitting Diodes (LEDs) and Polymer Light-Emitting Diodes (PLEDs)
Implementation Method 2
a lighting component mounted on the mounting body about the longitudinal surface... providing continuous visual animations
Data Source
AI summary
An edge display on a gaming machine comprises a front display having a front surface and a side edge. The edge display comprises a mounting body having a lateral edge and a longitudinal surface extending in a longitudinal direction; and a lighting component mounted on the mounting body about the longitudinal surface. When the edge display is on the gaming machine, the lateral edge of the mounting body is contiguous with the side edge of the edge display and the longitudinal surface and the front surface are flush with each other whereby the edge display forms an extension of the front display. The edge display further provides an extension to the front display, whereby a first portion of a visual animation is sent to the front display and a second portion sent for display to the edge display to be displayed in a continuous fashion.


