Edge Gesture Recognition for Menu Navigation Bottlenecks

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Solution Overview

Problem

Conventional techniques for accessing functions on computing devices become less efficient as the number of functions increases, leading to user frustration and decreased utilization due to complex menu navigation.

Innovation Solution

The implementation of gesture techniques that utilize bimodal inputs, such as touch and stylus inputs, to recognize and execute various gestures like copy, staple, cut, punch-out, and others, allowing for intuitive and efficient access to device functions without traditional menu navigation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If additional functions are included in the menu, then the functionality of the computing device is increased, but the complexity of menu navigation increases and user efficiency decreases

Engineering Contradiction:
ImprovefunctionalityVSAvoidmenu navigation efficiency
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent replaces the traditional mechanical menu navigation system with a gesture-based interaction system. Gestures such as pinching, palm-up, and sliding motions are recognized by the computing device to execute functions directly, eliminating the need to navigate through hierarchical menus. This substitution of interaction mechanism significantly improves ease of operation while maintaining full functionality.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces a new dimension of interaction by using spatial gestures in three-dimensional space. Instead of navigating through two-dimensional menu screens, users perform gestures in physical space (e.g., pinching fingers together, moving hands in specific patterns), which adds a spatial dimension to the interaction paradigm and enables direct function access.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If traditional menu techniques are used to access functions, then the device can provide multiple functions, but the number of choices increases and user frustration increases

Engineering Contradiction:
Improvenumber of functionsVSAvoidnumber of menu choices
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent extracts the function selection process from the traditional menu structure. By using gesture recognition, the system directly maps gestures to functions, removing the intermediate layer of menu choices. This extraction eliminates the complexity of navigating through multiple levels of menus while preserving access to all device functions.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The gesture-based interface provides universal access to multiple functions through a single interaction paradigm. Different gestures (pinching for selection, palm-up for viewing, sliding for navigation) can access various functions including media control, messaging, and settings, making the interface universally applicable across all device capabilities without requiring function-specific menus.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If more functions are added to the device, then the capability is enhanced, but the utilization of functions decreases due to difficulty in access

Engineering Contradiction:
Improvedevice capabilityVSAvoidfunction utilization
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system performs preliminary action by pre-configuring gesture-to-function mappings. Common gestures like pinching, palm-up, and sliding are pre-assigned to frequently used functions, allowing users to access capabilities immediately without learning complex navigation procedures. This preliminary setup of intuitive gesture associations boosts function utilization by making the interface immediately usable.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The gesture recognition system provides self-service interaction where the device automatically interprets user intentions from gestures without requiring explicit menu selection. The system serves itself by translating physical gestures directly into function execution, eliminating the need for users to manually navigate through multiple choices and thereby increasing productivity and function utilization.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS8239785B2Edge gestures
Publication Date: 2012.08.07 MICROSOFT TECHNOLOGY LICENSING LLC
  • US8239785B2 patent drawing
  • US8239785B2 patent drawing
  • US8239785B2 patent drawing

AI summary

Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including bimodal gestures (e.g., using more than one type of input) and single modal gestures. Additionally, the gesture techniques may be configured to leverage these different input types to increase the amount of gestures that are made available to initiate operations of a computing device.