Edible Score Calculation Using Machine Learning

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Solution Overview

Problem

Users face challenges in determining the nutritional impact of food choices due to conflicting information and a lack of personalized recommendations that consider individual health metrics and dietary habits.

Innovation Solution

A system and method that utilize a computing device to calculate an edible score by integrating user performance profiles, nourishment information, and machine-learning processes to provide personalized nutritional feedback through a display interface, allowing users to make informed food selections.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional nutritional information is provided to users, then users receive basic food data, but users are overloaded with conflicting information and lack personalized recommendations

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidinformation quality
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system transitions from providing uniform nutritional information to all users to delivering personalized edible scores tailored to each user's specific performance profile, dietary habits, and health metrics. Each user receives customized recommendations based on their local needs rather than generic information.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system changes the parameters of nutritional information by incorporating multiple performance metrics (energy expenditure, macronutrient intake, hydration levels, sleep patterns, stress levels) and using machine learning algorithms to dynamically calculate personalized edible scores, transforming static nutritional data into adaptive, context-aware recommendations.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If comprehensive user performance metrics are collected, then personalized nutritional recommendations can be generated, but system complexity increases

Engineering Contradiction:
Improvepersonalization accuracyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the complex task of nutritional recommendation into distinct components: collecting performance metrics, processing data through machine learning algorithms, and generating edible scores. This modular approach manages complexity by breaking down the overall system into manageable functional segments.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The machine learning model serves as an intermediary that processes complex performance metric data and translates it into simplified edible scores and recommendations. This intermediary layer handles the computational complexity while presenting user-friendly output to the end user.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If machine learning processes are used to calculate edible scores, then personalized and accurate nutritional guidance is provided, but computational resources and processing time are consumed

Engineering Contradiction:
Improvenutritional impact accuracyVSAvoidcomputational energy
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The system performs preliminary actions by pre-processing performance metric data and maintaining updated performance profiles, so that when an edible score needs to be calculated, the machine learning model can operate more efficiently on pre-organized data rather than processing raw data from scratch each time.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20230274812A1Methods and systems for calculating an edible score in a display interface
Publication Date: 2023.08.31 KPN INNOVATIONS LLC
  • US20230274812A1 patent drawing
  • US20230274812A1 patent drawing
  • US20230274812A1 patent drawing

AI summary

A system for calculating an edible score in a display interface, including a computing device configured to initiate, a display interface; retrieve, a performance profile relating to a user; determine, an edible of interest; receive, nourishment information relating to the edible of interest; generate, a score machine-learning process to output an edible score; and display the edible score within the display interface.