Editable Virtual Entity Model for Customized Product Display
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Solution Overview
Problem
E-commerce platforms struggle to provide customers with customizable product experiences, as current virtual model technologies only allow for display without editing capabilities, limiting user interaction and actual product customization.
Innovation Solution
A method and apparatus for virtualized processing of objects that construct editable virtual entity models based on real objects, allowing users to edit and customize features within a virtual scene, which can then be used to generate actual products.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of manufacture
If virtual model technology is used to display products from multiple angles, then display comprehensiveness is improved, but user interaction capability remains limited
Solution Approach 1:
The patent transforms the static virtual model into a dynamic editable model that responds to user operations. Users can dynamically modify product parameters, colors, materials, and other attributes, making the system adaptable to different user customization needs while maintaining comprehensive display capabilities
2Device complexity
If traditional product display methods are used on e-commerce platforms, then system complexity is low, but customization capability is insufficient
Solution Approach 1:
The patent segments the product model into editable parameters, attributes, and components. This allows users to customize specific aspects of the product without requiring complete redesign, achieving high customization capability while keeping the system manageable through modular parameter control
3Adaptability or versatility
If editable virtual entity models are constructed and projected into virtual scenes, then product customization capability is improved, but processing complexity increases
Solution Approach 1:
The patent creates a virtual copy (virtual entity model) of the real product that can be edited without affecting the actual product. This copying approach enables extensive customization and experimentation with different product configurations while keeping the processing complexity contained within the virtual environment
Data Source
AI summary
An object virtualization processing method and device, an electronic device and a storage medium, the method comprising: acquiring and displaying a virtual entity model which is constructed according to an actual object and which has editable external features (S101); constructing a virtual scenario that corresponds to an actual scenario and that is acquired by a terminal device according to the real scenario (S102); projecting the virtual entity model into the virtual scenario (S103); and receiving an editing operation for the editable external features of the virtual entity model, adjusting the virtual entity model according to the editing operation to obtain an adjusted virtual entity model, and displaying the adjusted virtual entity model in the virtual scenario (S104).


