Editable Virtual Entity Model for Customized Product Display

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Solution Overview

Problem

E-commerce platforms struggle to provide customers with customizable product experiences, as current virtual model technologies only allow for display without editing capabilities, limiting user interaction and actual product customization.

Innovation Solution

A method and apparatus for virtualized processing of objects that construct editable virtual entity models based on real objects, allowing users to edit and customize features within a virtual scene, which can then be used to generate actual products.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If virtual model technology is used to display products from multiple angles, then display comprehensiveness is improved, but user interaction capability remains limited

Engineering Contradiction:
Improvedisplay comprehensivenessVSAvoiduser interaction capability
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent transforms the static virtual model into a dynamic editable model that responds to user operations. Users can dynamically modify product parameters, colors, materials, and other attributes, making the system adaptable to different user customization needs while maintaining comprehensive display capabilities

Inventive Principle:
Principle #15Dynamics

2Device complexity

If traditional product display methods are used on e-commerce platforms, then system complexity is low, but customization capability is insufficient

Engineering Contradiction:
Improvesystem complexityVSAvoidcustomization capability
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent segments the product model into editable parameters, attributes, and components. This allows users to customize specific aspects of the product without requiring complete redesign, achieving high customization capability while keeping the system manageable through modular parameter control

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If editable virtual entity models are constructed and projected into virtual scenes, then product customization capability is improved, but processing complexity increases

Engineering Contradiction:
Improveproduct customization capabilityVSAvoidprocessing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy (virtual entity model) of the real product that can be edited without affecting the actual product. This copying approach enables extensive customization and experimentation with different product configurations while keeping the processing complexity contained within the virtual environment

Inventive Principle:
Principle #26Copying

Data Source

PatentUS11978111B2Object virtualization processing method and device, electronic device and storage medium
Publication Date: 2024.05.07 BEIJING JINGDONG SHANGKE INFORMATION TECH CO LTD
  • US11978111B2 patent drawing
  • US11978111B2 patent drawing
  • US11978111B2 patent drawing

AI summary

An object virtualization processing method and device, an electronic device and a storage medium, the method comprising: acquiring and displaying a virtual entity model which is constructed according to an actual object and which has editable external features (S101); constructing a virtual scenario that corresponds to an actual scenario and that is acquired by a terminal device according to the real scenario (S102); projecting the virtual entity model into the virtual scenario (S103); and receiving an editing operation for the editable external features of the virtual entity model, adjusting the virtual entity model according to the editing operation to obtain an adjusted virtual entity model, and displaying the adjusted virtual entity model in the virtual scenario (S104).