Effect Image Processing with Resource-Gated Requests to Reduce Server Load
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Solution Overview
Problem
The existing methods for generating effect short videos or images result in repeated server processing requests due to multiple trials before the effect is achieved, leading to resource waste and poor interactivity.
Innovation Solution
Dynamically update the resource attribute of a target object based on user interaction, allowing processing only when the attribute meets a predetermined condition, and presenting the result on a display interface.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the server processes multiple repeated requests for effect images, then the user can try multiple times before the effect is opened, but the server resource is wasted and processing pressure increases
Solution Approach 1:
The system performs preliminary actions by pre-processing and caching effect image data before the user actually needs it. When a user triggers an effect object, the system checks if the effect image has been previously generated and cached. If so, it directly returns the cached result without triggering server processing again, thus avoiding resource waste while allowing multiple user trials.
Solution Approach 2:
The system creates copies of effect image data by generating the effect image once and then caching it for multiple requests. Instead of processing the same effect image request multiple times on the server, the system uses cached copies of the effect image data to respond to repeated user requests, significantly reducing server processing pressure.
2Adaptability or versatility
If the user repeatedly triggers the effect object without submitting, then the user can explore different effects, but the interactivity is poor and server processing pressure increases
Solution Approach 1:
The system introduces feedback mechanisms by tracking user interactions with effect objects and providing appropriate responses. When users repeatedly trigger effect objects without submitting, the system can detect this pattern through feedback signals and respond accordingly - either by providing guidance to submit, or by utilizing cached effect images to reduce processing pressure while still allowing exploration.
3Reliability
If the server generates effect images for every triggering operation, then the effect is always available, but the processing pressure on the server becomes too large
Solution Approach 1:
The system performs preliminary generation of effect images and caches them before actual user requests. This way, when users trigger effect objects, the images are already prepared and can be served immediately from cache, ensuring reliability of effect availability while avoiding the processing pressure that would result from generating images for every single request.
Data Source
AI summary
Disclosed are a method, apparatus, electronic device, and storage medium for processing information. The method includes: in accordance with detecting an operation of triggering a target object, obtaining a resource attribute of the target object; in accordance with detecting the resource attribute meeting a predetermined condition, making response to a first triggering operation by a user for using the target object, and updating the resource attribute of the target object; and processing a target subject based on the target object, and presenting a processing result on a display interface. The frequency of initiating the request to the server by the user is restricted based on the resource attribute, so that the processing pressure of the server is relieved. Furthermore, the user is stimulated to publish the processed effect images based on resource attributes, so that other end users may use the effects of the target object, thereby interactivity is improved.


