Electronic Card Game Using a 13-Card Deck for Scalable Jackpots
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Solution Overview
Problem
Existing video card games have limited options for large jackpots and are constrained by traditional rules and odds, which restrict scalable awards, making them less engaging for both casual and skilled players.
Innovation Solution
A system and method utilizing a 13-card suit-less deck of cards with a Random Number Generator (RNG) to determine card outcomes, allowing players to make skill-based decisions and increasing the frequency of certain events, while incorporating a controller to manage credits and awards based on player skill levels.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional 52-card deck and fixed pay tables are used, then game rules are standard and predictable, but maximum award is limited by hit frequency of Royal Flush
Solution Approach 1:
The patent changes the fundamental parameter of card deck structure from traditional 52 cards with 4 suits to a simplified 13-card deck without suits. This parameter change enables new game mechanics and award structures that are not constrained by traditional poker hand frequencies, allowing for scalable jackpots while maintaining game simplicity
Solution Approach 2:
The patent segments the traditional 52-card deck into 13 unique cards by removing suit differentiation. This segmentation simplifies the card pool and enables new game modes where specific cards have special functions (e.g., door cards, bonus cards), allowing for more flexible award structures and scalable jackpots
2Adaptability or versatility
If traditional card games with fixed rules are used, then game structure is simple and accessible, but options for large jackpots are limited
Solution Approach 1:
The patent introduces dynamic elements to the game by implementing variable rules based on card selections and game states. The 13-card deck enables dynamic award structures where certain cards trigger bonus rounds, multipliers, or progressive jackpots, allowing the game to adapt and offer large jackpot options while maintaining simple core gameplay
Solution Approach 2:
The patent makes the card game system multi-functional by enabling multiple game modes and award types within the same 13-card framework. The system can accommodate standard play, bonus rounds, progressive jackpots, and skill-based variations, providing diverse jackpot options without requiring separate game systems
3Adaptability or versatility
If standard poker hands with fixed pay tables are used, then game odds are predetermined, but skill-based strategies have limited impact
Solution Approach 1:
The patent implements preliminary action by dealing door cards to players before the main game begins. This preliminary card selection gives players strategic advantages and enables skill-based tactics, as players can use these initial cards to form better hands or trigger bonus features, making player skill more impactful on game outcomes
4Productivity
If a larger card pool is used, then more traditional hands are possible, but frequency of certain events decreases
Solution Approach 1:
The patent changes the card pool parameter from 52 cards to 13 cards, which increases the frequency of certain events and hands. This smaller deck ensures that specific cards appear more often, creating more frequent winning opportunities and bonus triggers, while the unique 13-card structure compensates for reduced hand variety through new game mechanics
Data Source
AI summary
A system, method, and gaming machine includes a plurality of electronic cards and having a Random Number Generator (RNG), wherein a controller includes a processor to execute an algorithm of instructions to receive the input from at least one input device, presenting a predetermined number of the electronic cards in a 13-card suit-less card deck, receive an input from the at least one input device for an amount of credits and decreasing the amount of credits from a credit meter, receive a selection of one of the predetermined number of the electronic cards from the at least one input device, reveal all of the predetermined number of the electronic cards, and if a special electronic card or other winning outcome was selected, display by the win meter an award amount and crediting the credit meter with the award amount.


