Electronic Gaming Ticket Batch Storage and NFC Validation

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Solution Overview

Problem

Existing instant win games of chance, such as pull tab tickets, face limitations in game play, require specialized printing processes, and use antiquated paper technology, while existing electronic systems are complex and costly, lacking efficient storage and communication methods for multiple game outcomes.

Innovation Solution

A multigame electronic ticket system that generates and stores multiple game outcomes in electronic memory, using security codes and simplex communication to enable interactive play on smart devices via NFC or other wireless protocols, allowing for denser storage and reduced circuit complexity.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple game outcomes are stored on a single electronic ticket, then game play versatility is improved, but memory storage requirements increase

Engineering Contradiction:
Improvegame play versatilityVSAvoidmemory storage requirements
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The patent divides game outcomes into separate batches, with each batch stored in dedicated memory locations. This segmentation allows efficient storage and retrieval of multiple game outcomes without requiring excessive memory resources, as each batch can be independently managed and processed.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from traditional paper-based single-game tickets to electronic multi-game tickets with batched outcomes stored in digital memory. This dimensional change from physical to electronic storage enables denser packing of game data and more efficient memory utilization.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If bidirectional communication is implemented between microprocessor and mobile device, then security is improved, but circuit complexity increases

Engineering Contradiction:
ImprovesecurityVSAvoidcircuit complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent extracts the complex bidirectional communication and security validation functions from the portable microprocessor and relocates them to the remote server system. This allows the microprocessor to maintain simpler circuitry while security is handled by the more powerful server infrastructure.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent introduces a server system as an intermediary between the portable device and the final validation authority. This intermediary handles the complex cryptographic operations and bidirectional communication protocols, shielding the portable microprocessor from complexity while maintaining security.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If scratch-off printing process is used, then instant win game capability is provided, but production cost and specialization requirements increase

Engineering Contradiction:
Improveinstant win game capabilityVSAvoidproduction cost
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent replaces the mechanical scratch-off printing process with an electronic system where game outcomes are stored in digital memory and accessed through wireless communication. This substitution eliminates the need for specialized printing processes and reduces production costs while maintaining instant win game capability.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent creates digital copies of game tickets in electronic form, stored as data in memory rather than physical printed media. These electronic copies can be replicated and distributed without the costs and specialization requirements of physical printing, while providing the same instant win game experience.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS11100760B1System and method for generation and validation of multigame with bonus game using an electronic card
Publication Date: 2021.08.24 SCA PROMOTIONS INC
  • US11100760B1 patent drawing
  • US11100760B1 patent drawing
  • US11100760B1 patent drawing

AI summary

According to various embodiments, a method for implementing a multigame is disclosed. The method includes randomly generating a plurality of game outcomes for the multigame. The method further includes grouping the plurality of game outcomes into a plurality of batches according to a game specification and assigning a batch number to each of the plurality of batches. The method also includes encoding each batch number with a security code. The method further includes electronically storing each encoded batch number in a respective game card, where each game card is configured to wirelessly communicate the encoded batch number to a user computing device. The method also includes providing a game application for downloading by the user computing device, where the application is configured to provide a gaming display on the user computing device to allow for playing the multigame based on the encoded batch number.