Embedded Messaging Component for Cross-Platform Client Data Exchange
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Solution Overview
Problem
Non-social clients requiring instant messaging capabilities face high development costs and inefficiencies, while clients without such capabilities limit data exchange to non-instant messaging methods, reducing efficiency.
Innovation Solution
A data processing method and apparatus that enables instant messaging between users by embedding a communication component in application clients, allowing seamless data exchange through a server, which encapsulates instant messaging functions from a second application platform, and supports various communication types and user authentication.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If non-social clients implement independent instant messaging capability, then instant messaging function is achieved, but development cost and resource waste increase
Solution Approach 1:
The patent applies universality by enabling non-social clients to utilize the instant messaging infrastructure of social clients. The server receives instant messaging requests from non-social clients and forwards them through the social client's messaging system, allowing one system to serve multiple purposes (both social and non-social messaging needs) without requiring separate infrastructure for each client type.
Solution Approach 2:
The patent introduces an intermediary server that acts as a mediator between non-social clients and the social client instant messaging system. The server receives requests from non-social clients, processes them appropriately, and forwards them to the target social client, enabling communication without direct integration between non-social clients and the messaging infrastructure.
2Ease of manufacture
If clients do not have instant messaging capability, then development resources are saved, but data exchange efficiency decreases
Solution Approach 1:
The server acts as an intermediary that enables efficient data exchange for clients without instant messaging capability. Instead of requiring clients to implement complex messaging protocols, the server handles the instant messaging communication and translates it into standard data exchange formats that simple clients can process, maintaining high data exchange efficiency while keeping client implementation simple.
Solution Approach 2:
The system allows social clients to serve their own instant messaging infrastructure needs by handling messages from non-social clients. When a non-social client sends a message, the server forwards it to the target social client who receives and processes it natively, allowing the social client ecosystem to serve itself while accommodating external clients.
Data Source
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AI summary
Disclosed in embodiments of the present application are a data processing method and apparatus based on instant messaging, a device, and a medium. The method comprises: obtaining a message sending request comprising message data sent by a first communication component; the first communication component being embedded in a first client of a first application platform; the first communication component being obtained by encapsulating an instant messaging function of a second application platform; the second application platform being different from the first application platform; in response to a trigger operation for a session creation control in a service interface of the first client, the first client calling the first communication component, and displaying a session interface created by the first communication component; obtaining the message data in the session interface, generating the message sending request comprising the message data, and sending the message sending request to a server by means of the first communication component; the session interface being an interface for instant messaging between a sending user account corresponding to the first client and a receiving user account; the sending user account being a user account corresponding to the second application platform, and logging into the first client by means of a third-party account; and sending the message data to the receiving user account according to the message sending request.