Dynamic Emoji Interaction Animation Generation
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Solution Overview
Problem
Existing instant messaging technologies have a limited ability to express emotions and diversity of images, resulting in a rigid manifestation mode that restricts user interaction and engagement.
Innovation Solution
An image processing method and apparatus that displays a first emoji interaction animation on a conversation page when specific trigger conditions are met, allowing for dynamic interaction animations between emojis transmitted by conversation participants, enhancing emotional expression and interaction diversity without requiring additional storage space on the client device.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If simple effects are triggered for emojis according to styles, then the manifestation mode is simplified and easy to implement, but the diversity of images and ability to express emotions is limited
Solution Approach 1:
The patent transforms static emoji display into dynamic interactive animations. When multiple users send emojis, the system generates animated interactions between emoji characters (e.g., emojis moving toward each other, reacting, or combining), making the manifestation mode dynamic and adaptable while maintaining simple implementation through programmatic animation generation.
Solution Approach 2:
The patent adds a temporal and interactive dimension to emoji manifestation. Instead of static images or simple effects, the system creates animated sequences that play out over time, showing interactions between emojis from different users. This dimensional transformation enriches emotional expression without complicating the underlying implementation.
2Adaptability or versatility
If diverse interactive animations are implemented for emojis, then the diversity of images and emotional expression ability are improved, but the storage space required on client devices increases
Solution Approach 1:
The patent uses programmatic generation to create animations on-the-fly rather than storing pre-rendered animation files. The system copies the emoji images and applies animation logic dynamically when interactions occur, eliminating the need to store large numbers of animation variants while maintaining diverse visual expressions.
Solution Approach 2:
The patent changes the state parameters of emojis dynamically during interaction (position, scale, opacity, rotation) rather than storing different animation files. By manipulating these parameters programmatically, the system achieves diverse animated expressions without increasing storage requirements, as the base emoji images remain unchanged.
3Adaptability or versatility
If pre-stored animation files are used for emoji interactions, then the animation quality is high and diverse, but the device complexity and storage requirements increase
Solution Approach 1:
The patent enables the system to generate animations self-servingly through programmatic logic rather than relying on pre-stored files. When emojis interact, the system automatically creates the animation sequence using the emoji images and animation rules, eliminating the need for manual storage and management of animation assets while maintaining adaptability.
Solution Approach 2:
The patent creates a universal animation generation system that can produce diverse emoji interactions from a single set of base emoji images. The same animation logic handles different emoji combinations and scenarios, making the system multi-functional without requiring separate animation files for each case, thus reducing device complexity.
Data Source
AI summary
A computer device displays a conversation page of a target conversation corresponding to an instant messaging application, The target conversation comprises at least two conversation participants. In accordance with a determination that emojis transmitted by the at least two conversation participants in the target conversation satisfy a trigger condition for a first emoji interaction animation, the computer device displays the first emoji interaction animation on the conversation page. The first emoji interaction animation comprises an interaction animation between the emojis transmitted by the at least two conversation participants.


