Emotion-Based Media Collection Generation via Interactive Playback Interface

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Solution Overview

Problem

Existing media collection generation methods in multimedia applications rely on complex classification logic based on media information, failing to provide intuitive, emotional, and feeling-based classification, which is inefficient and inconvenient for users.

Innovation Solution

A method and apparatus that display emotion identifications within a playback interface, allowing users to interactively add media to emotion-based playlists, simplifying the classification process and eliminating the need for pre-defined playlist names, thereby classifying media based on user emotional feelings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If media classification is performed based on media information using user-defined playlists, then media can be organized into custom playlists, but the classification logic becomes complex and efficiency of media classification is low

Engineering Contradiction:
Improvemedia classification capabilityVSAvoidmedia classification efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system automatically generates media collections by analyzing user interaction data and media attributes without requiring manual user definition of playlists. The server autonomously performs classification based on learned patterns from user behavior, eliminating the need for users to create complex classification rules manually.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces manual mechanical classification operations with automated intelligent algorithms. Machine learning models analyze media attributes and user interactions to automatically generate and update media collections, substituting the mechanical process of manual playlist creation with intelligent automated classification.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If user-defined playlists are used for media classification, then custom playlists can be created, but the process fails to satisfy user requirements for intuitive-emotional-feeling-based classification

Engineering Contradiction:
Improvecustom playlist creationVSAvoidintuitive-emotional classification
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system changes the classification parameters from traditional media attributes (genre, artist, album) to emotional and contextual parameters derived from user interaction data. By analyzing user behavior patterns, playback history, and interaction intensity, the system generates collections based on emotional states and usage contexts rather than fixed media metadata.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent introduces an intermediary layer of user interaction data analysis between the user and media classification. Instead of directly classifying media based on its inherent properties, the system uses user interaction patterns as an intermediary to infer emotional states and preferences, then generates collections that reflect these inferred states.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Manufacturing precision

If complex classification logic is used for media organization, then detailed categorization can be achieved, but the generation steps and logics become complicated

Engineering Contradiction:
Improvemedia categorization precisionVSAvoidclassification logic complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent extracts the complex classification logic from the user interface and relocates it to the server-side recommendation system. The terminal device simply collects user interaction data and receives generated collection results, while the complex analysis and classification algorithms run remotely on the server, separating the simple client operations from complex server processing.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system performs preliminary analysis of user interaction data and media attributes in advance to pre-generate media collections before users need them. By continuously analyzing interaction patterns and pre-computing collections based on inferred emotional states and preferences, the system prepares classification results ahead of time, reducing the complexity of real-time classification operations.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240346066A1Media collection generation method and apparatus, electronic device, and storage medium
Publication Date: 2024.10.17 DOUYIN VISION CO LTD
  • US20240346066A1 patent drawing
  • US20240346066A1 patent drawing
  • US20240346066A1 patent drawing

AI summary

Embodiments of the present disclosure provide a media collection generation method and apparatus, an electronic device, a storage medium, a computer program product, and a computer program, In the media collection generation method, a plurality of emotion identifiers are displayed in a playing interface for a target piece of media, the emotion identifiers being used for representing preset emotion types; and in response to a first interaction operation on a target emotion identifier, adding the target piece of media to a target emotion media collection corresponding to the target emotion identifier. The emotion identifiers that are preconfigured in the playing interface and triggered by means of an interaction operation implement classification of a target piece of media, and consequently generation of corresponding emotion media collections is achieved, causing a generated emotion media collection to achieve media classification on the basis of on the emotion and feeling of a user, the user experience of a personalized media collection for a user is improved, media collection generation steps and logic are simplified, and media collection generation efficiency is improved.