Endpoint Command Invocation System Parallel Dispatch
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Solution Overview
Problem
Existing command and control mechanisms in computer networks lack efficiency in speed and scalability, particularly in handling large-scale data collection and command dissemination across numerous endpoint components, leading to delays and increased costs.
Innovation Solution
The Endpoint Command Invocation System (ECIS) employs a parallel command dispatch mechanism using established connections and dispatch queues to manage commands for online and offline components, ensuring rapid and scalable delivery of commands to tens of millions of endpoints without focusing on command content, leveraging an Invocation Manager and Invocation Worker framework for efficient command handling.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Speed
If traditional command and control mechanisms are used to manage commands across numerous endpoint components, then command delivery can be achieved, but speed and scalability are insufficient leading to delays and increased costs
Solution Approach 1:
The system segments the command delivery process into two independent paths: an immediate delivery path for online components using established connections, and an asynchronous path for offline components using dispatch queues. This segmentation allows the system to handle different component states simultaneously, achieving both speed for immediate responses and scalability for large numbers of endpoints.
Solution Approach 2:
The system performs preliminary actions by maintaining a connection map that tracks which components are online and their connection details before commands need to be delivered. When a component comes online, the system proactively registers it in the connection map, so that when commands are later dispatched, the delivery can occur immediately without delay for authentication or connection establishment.
2Reliability
If commands are delivered synchronously to all command recipients, then all components receive the command, but offline components cause delays and the system cannot scale to tens of millions of endpoints
Solution Approach 1:
The system dynamically adapts the command delivery approach based on the real-time status of each command recipient. For online components, it uses immediate synchronous delivery through established connections. For offline components, it automatically switches to asynchronous delivery via dispatch queues, which store commands for later delivery when components come online. This dynamic adaptation ensures reliable delivery to all components while eliminating delays caused by waiting for offline components.
Solution Approach 2:
The system introduces dispatch queues as an intermediary mechanism between the command sender and offline command recipients. Instead of directly waiting for offline components to become available, the system places commands in dispatch queues that persist until the components come online and can receive them. This intermediary layer decouples the timing of command generation from command delivery, ensuring reliability without time loss.
3Adaptability or versatility
If existing command and control mechanisms are deployed into customer environments to collect data, then data collection capability is provided, but the mechanisms lack efficiency in speed and scale
Solution Approach 1:
The system creates a universal command delivery mechanism that can deliver commands to any endpoint component regardless of its online status or location. The same infrastructure handles both immediate deliveries to online components and asynchronous deliveries to offline components, providing a single unified solution that works across diverse scenarios. This universality allows the system to maintain adaptability for different data collection needs while achieving high speed and scale efficiency through the parallel processing architecture.
Data Source
AI summary
Systems and methods are disclosed to implement an endpoint command invocation system (“ECIS”). In some embodiments, ECIS can quickly dispatch a command to a large number of endpoint components, where the endpoint components are online. ECIS can receive an invocation of a command, which can include the command recipients. In some embodiments, ECIS determines that some of the command recipients are online, while some of the command recipients are offline. ECIS determines connections to the online command recipients based on a connection map, which is updated whenever an endpoint component opens a connection to ask for a command. ECIS can deliver the command to the online command recipients using the connections. ECIS can also deliver the command to dispatch queues corresponding to the offline command recipients, where the dispatch queues store the command as a pending command that can be delivered to their respective command recipients whenever they come online.


