Energy Generating Floor Modules Convert Kinetic Energy

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Solution Overview

Problem

In nightlife settings, energy consumption is high, particularly for lighting and sound, and existing methods to reduce energy usage do not effectively raise user awareness or enhance the experience.

Innovation Solution

A floor system that generates electricity through movable elements under user weight, converting kinetic energy into electrical energy, which powers lighting and can also provide interactive lighting effects, making users aware of their energy contribution.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of energy

If energy consumption is reduced by using less lighting and playing music less loud, then energy usage decreases, but user awareness of energy consumption does not increase and the fun for visitors is adversely affected

Engineering Contradiction:
Improveenergy consumptionVSAvoiduser awareness of energy consumption
Core Design Contradiction:
Loss of energyVSLoss of information

Solution Approach 1:

The patent implements feedback by providing real-time visual display of energy generation through lighting effects that respond to user dancing. The floor converts mechanical energy from dancing into electrical energy, and the generated energy is immediately visualized through lighting, creating a closed-loop feedback system that increases user awareness while maintaining energy efficiency

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system allows users to generate their own energy through dancing, making them active participants in energy production rather than passive consumers. The kinetic energy from user movement is directly converted to electrical energy that powers the lighting, enabling users to see the direct impact of their actions on energy consumption

Inventive Principle:
Principle #25Self-service

2Loss of energy

If energy consumption is reduced by using less lighting, then energy usage decreases, but the fun and engagement for visitors is reduced

Engineering Contradiction:
Improveenergy consumptionVSAvoiduser experience quality
Core Design Contradiction:
Loss of energyVSAdaptability or versatility

Solution Approach 1:

The lighting system is made dynamic by linking it directly to user movement. The lighting intensity and patterns change in real-time based on the mechanical energy input from dancing, creating an adaptive experience that responds to user actions rather than being static or reduced

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

Users generate the energy that powers the lighting effects through their dancing movements. The system converts their kinetic energy into electrical energy that immediately powers the visual effects, creating a self-sustaining loop where user activity directly enables the entertainment experience

Inventive Principle:
Principle #25Self-service

3Loss of information

If a floor system with movable elements and energy conversion mechanisms is implemented, then user awareness of energy consumption increases, but the device complexity increases

Engineering Contradiction:
Improveuser awareness of energy consumptionVSAvoidfloor system complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The floor is divided into modular elements, each containing its own movable component and energy conversion mechanism. This segmentation allows the complex functionality to be distributed across multiple simple, identical units rather than requiring a single complex centralized system

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The movable elements serve multiple functions: they provide the structural floor surface for users to dance on, convert mechanical energy to electrical energy, and potentially provide visual feedback. This multi-functionality reduces the need for separate components for each function, simplifying the overall system

Inventive Principle:
Principle #6Universality (Multi-functionality)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system increases user awareness of energy consumption while providing an engaging experience by rewarding active dancing with light effects and generating electricity for lighting, thus promoting energy awareness and efficient energy use.

Implementation Method 1

generating electricity through movable elements under user weight, converting kinetic energy into electrical energy

Methodology Applied
Scientific EffectKinetic energy conversion: Electromagnetic Induction

Implementation Method 2

light-emitting elements 8 may be arranged. These light-emitting elements 8 are supplied and controlled via connecting cable 9

Methodology Applied
Scientific EffectLight emission: Light Emitting Diode

Data Source

PatentUS8283794B2Floor suitable for generating, converting and/or storing energy
Publication Date: 2012.10.09 SUSTAINABLE DANCE CLUB
  • US8283794B2 patent drawing
  • US8283794B2 patent drawing
  • US8283794B2 patent drawing

AI summary

The invention concerns a floor suitable for generating, converting and/or storing energy, wherein this energy can be generated, converted and/or stored by placing and/or displacing mass thereon, wherein the floor can comprise discrete modules (2), each with an own energy generation system. The discrete modules (2) are couplable in different configurations and form a floor which may or may not be continuous.