Enterprise Metaverse Management via Digital ID Authentication

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Solution Overview

Problem

Enterprises face challenges in securely managing user interaction and communication within virtual reality spaces, particularly in ensuring authorized access and secure collaboration among geographically dispersed teams, as existing videoconference platforms lack robust security and management controls.

Innovation Solution

Implementing a system that includes managing user interaction by installing a management profile on devices, scanning VR devices to register them with a management server, generating digital IDs that combine user and device authentication, and configuring VR spaces with notification services to guide users and enforce access controls.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If link or passcode authentication is used for videoconference meetings, then access control is simplified, but security is compromised as links can be shared and device verification is impossible

Engineering Contradiction:
Improveaccess controlVSAvoidsecurity
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent introduces a management server as an intermediary that mediates between users and VR spaces. The server authenticates users, issues digital IDs, and verifies device compliance before allowing access to VR environments, replacing the insecure direct link/passcode authentication with a multi-step verification process involving server-side validation

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent replaces the mechanical/shareable authentication mechanism (links and passcodes that can be easily distributed) with a digital certificate-based authentication system. Digital IDs combined with device compliance verification provide cryptographic authentication that is much harder to compromise than shareable text-based credentials

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If third-party servers are used for videoconferencing, then service availability is improved, but security control is reduced as enterprise data is processed on external systems

Engineering Contradiction:
Improveservice availabilityVSAvoidsecurity risk
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The management server acts as a security intermediary that sits between enterprise systems and VR spaces. It handles authentication, issues digital IDs, and verifies device compliance, allowing enterprises to maintain security control while using external VR platforms

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary authentication and device compliance verification before allowing access to VR spaces. Devices must be registered and authenticated in advance, and their compliance with enterprise security policies must be verified before they can access protected VR environments

Inventive Principle:
Principle #10Preliminary action

3Reliability

If comprehensive device management and authentication are implemented, then security is improved, but system complexity increases due to multiple authentication steps and device registration requirements

Engineering Contradiction:
ImprovesecurityVSAvoidauthentication system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements self-service authentication where users can register their own devices with the management server, and the system automatically issues digital IDs and configures access rights. This reduces the need for manual administrator intervention and simplifies the user experience despite the comprehensive security measures

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system merges multiple security functions (user authentication, device registration, compliance verification, and access control) into a unified digital ID-based system. The digital ID combines user identity with device verification information, consolidating what would otherwise be separate authentication steps into a single verification mechanism

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS11849259B1Enterprise metaverse management
Publication Date: 2023.12.19 OMNISSA LLC
  • US11849259B1 patent drawing
  • US11849259B1 patent drawing
  • US11849259B1 patent drawing

AI summary

Examples described herein include systems and methods for managing user interaction within a virtual space. An example method can include installing management software on one or more user devices and requesting a digital ID that represents a combination of a user and at least one user device. The method can further include configuring a virtual reality (“VR”) space including virtual meeting rooms and a notification service. An administrator can set the number of rooms, place virtual objects within each room, and set requirements for entering each room based on the digital IDs. The administrator can also configure a notification service to provide guided notifications to users during their VR experiences. For example, the notification service can utilize the digital ID to identify the appropriate instructions to provide to the user as they are navigating the VR space.