Ergonomic Controller with Adjustable Base for Wrist Strain

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Solution Overview

Problem

Existing PC gaming devices are not portable, platform-specific, ergonomically designed, or suitable for users with limited physical dexterity, leading to discomfort, cramps, and ailments like carpal tunnel syndrome.

Innovation Solution

A multipurpose gaming controller that functions as both a mouse and a keypad, featuring an adjustable base supporting member, integrated keypad for optimal finger access, and ergonomic design to reduce strain on the wrist and fingers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If desktop-only gaming devices are used, then gaming performance is optimized, but portability is lost and setup time increases

Engineering Contradiction:
Improvegaming performanceVSAvoidsetup time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent combines multiple desktop gaming peripherals (controller, keypad, mouse functions) into a single integrated device. The housing includes integrated components for keypad input, joystick control, and mouse-like positioning, allowing one device to replace multiple separate peripherals, thereby reducing setup time while maintaining gaming performance.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The gaming controller is designed with multi-functionality to operate on multiple platforms (PC, console, mobile) and perform multiple input functions (keypad, joystick, thumbstick, button). This universal design eliminates the need for platform-specific devices and reduces the number of separate peripherals needed, addressing the portability and setup time issues.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If platform-specific gaming devices are used, then optimal performance on each platform is achieved, but device quantity increases and cost rises

Engineering Contradiction:
Improveplatform performanceVSAvoidnumber of devices
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The controller incorporates universal connectivity options including USB, Bluetooth, and wireless modules that enable compatibility with multiple platforms (PC, PlayStation, Xbox, mobile devices). The programmable buttons and adaptable input configuration allow the same device to optimize performance across different platforms without requiring separate platform-specific controllers for each user.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If conventional gaming devices are used, then right-handed usability is optimized, but left-handed comfort is compromised

Engineering Contradiction:
Improveright-handed usabilityVSAvoidhand compatibility
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The controller features an asymmetric design with a contoured housing that can be configured for different hand orientations. The joystick, thumbstick, and button arrangements are positioned to accommodate both right-handed and left-handed users, with the ability to mirror or reconfigure the layout. This asymmetric yet adaptable design ensures comfort for users of any hand dominance.

Inventive Principle:
Principle #4Asymmetry

4Ease of manufacture

If standard gaming devices are used, then basic functionality is provided, but ergonomic design is insufficient leading to cramps and ailments

Engineering Contradiction:
Improvebasic functionalityVSAvoidhand cramps and ailments
Core Design Contradiction:
Ease of manufactureVSObject-affected harmful factors

Solution Approach 1:

The controller incorporates an adjustable base supporting member with height and angle adjustment capabilities, allowing users to customize the device to their specific ergonomic needs. The dynamic adjustability ensures proper wrist and hand positioning during extended use, preventing cramps and ailments while maintaining all basic gaming functions.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The housing includes locally optimized ergonomic features such as a contoured base supporting member with specific curvature and height, a positioned knob at the intersection of rear side and side for enhanced grip, and strategically placed apertures for heat dissipation. These localized quality improvements address specific ergonomic pain points without compromising overall functionality.

Inventive Principle:
Principle #3Local quality

5Adaptability or versatility

If desktop peripherals are used, then complete functionality is available, but desk space occupation increases

Engineering Contradiction:
Improvefunctionality completenessVSAvoiddesk space
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The patent merges multiple peripheral functions (controller, keypad, mouse) into a single compact housing, dramatically reducing the space required on the desk compared to having separate devices for each function while maintaining complete gaming functionality.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The controller design nests multiple functional components within a single integrated housing structure. The keypad, joystick, thumbstick, buttons, and supporting members are all contained within one compact unit, eliminating the need for multiple separate peripherals and minimizing desk space occupation.

Inventive Principle:
Principle #7Nested doll (Nesting)

6Ease of operation

If adjustable base supporting member is added, then ergonomic support is improved, but device complexity increases

Engineering Contradiction:
Improveergonomic supportVSAvoidstructural complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The base supporting member incorporates adjustable mechanisms that allow users to modify height and angle according to their preferences. This dynamic adjustability provides superior ergonomic support while the modular design keeps the overall structural complexity manageable by allowing users to configure only the necessary adjustments for their specific needs.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250199625A1Keypad Controller Device
Publication Date: 2025.06.19 MARTINDALE KEVIN
  • US20250199625A1 patent drawing
  • US20250199625A1 patent drawing
  • US20250199625A1 patent drawing

AI summary

A multipurpose PC controller comprising an insulating, lightweight housing with a customizable layout, including a keypad integrated into the top surface is disclosed. A ground or base supporting member extends from the rear side at an angle to support the user's palm, while a knob and pinky or little finger support provide ergonomic handling and finger stability. The device includes a connector for external display or console connectivity and built-in RGB LED illumination within the keypad. The keypad configuration enables optimal finger access, and the ground or base supporting member can be adjusted to meet different user needs. The housing also includes a wireless transceiver for external device connectivity. The controller can be used as a keyboard (i.e., keypad) and as a mouse and can be customized to different applications.