Escalating Discrete Prize Levels in Automated Ticket Drawing Systems

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Solution Overview

Problem

Traditional ticket drawing systems in gaming environments are prone to errors, fraud, and inefficiencies, as they often rely on manual processes and fixed prize structures that do not accurately reflect player participation levels.

Innovation Solution

An automated ticket drawing system integrated with gaming machines and player tracking systems, offering escalating discrete prize levels, where ticket entries can be awarded based on various game outcomes and participation levels, with automated drawing and display mechanisms to enhance transparency and entertainment value.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If manual ticket drawing processes are used, then device complexity is reduced, but reliability deteriorates due to errors and fraud

Engineering Contradiction:
Improveticket drawing integrityVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent replaces manual mechanical ticket drawing processes with an automated electronic system. The MGC electronically generates, distributes, and tracks ticket entries across multiple gaming machines, and automatically conducts the drawing process. This substitution eliminates human error and fraud while maintaining system reliability through electronic verification and audit trails.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system enables self-service through automated ticket entry distribution and tracking. Gaming machines automatically receive ticket entries based on game outcomes, and the MGC automatically manages the drawing process without requiring manual intervention. This automation improves reliability by eliminating human involvement in critical operations.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If fixed prize structures are used, then device complexity is reduced, but adaptability deteriorates as prizes cannot reflect player participation levels

Engineering Contradiction:
Improveprize structure flexibilityVSAvoidprize management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic prize structures where prize amounts and levels can change based on player participation. The MGC can adjust prize values, add or remove prize levels, and modify drawing parameters in response to ticket entry volumes and player engagement metrics. This dynamic adaptability allows the system to optimize prizes according to actual participation levels while maintaining manageable complexity through centralized control.

Inventive Principle:
Principle #15Dynamics

3Productivity

If automated drawing systems are implemented, then productivity is improved through efficiency, but device complexity increases

Engineering Contradiction:
Improvedrawing operation efficiencyVSAvoidautomation system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The MGC serves multiple functions: it controls gaming machine operations, manages ticket entry distribution, tracks participation levels, determines drawing outcomes, and handles prize distribution. By consolidating these diverse functions into a single centralized controller, the system achieves high productivity through automation while managing complexity through functional integration rather than proliferation of separate components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Reliability

If multiple escalating prize levels are offered, then player interest is enhanced, but measurement precision requirements increase to track participation levels

Engineering Contradiction:
Improveprize level accuracyVSAvoidticket entry tracking precision
Core Design Contradiction:
ReliabilityVSMeasurement precision

Solution Approach 1:

The system implements continuous feedback loops where the MGC monitors ticket entry volumes in real-time and automatically adjusts prize level assignments. As participation increases, the system feedback-drivenly upgrades prizes to higher levels, and vice versa. This feedback mechanism ensures precise tracking of participation levels while maintaining accurate prize level assignments through automated adjustment rather than manual measurement.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS7883409B2Ticket drawing games having escalating discrete prize levels
Publication Date: 2011.02.08 INTERNATIONAL GAME TECHNOLOGY INC
  • US7883409B2 patent drawing
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AI summary

Ticket drawings having escalating discrete prize levels within a gaming environment are provided. A gaming system having an automated random ticket drawing game module provides ticket drawing bonus games in conjunction with primary wager based games. Ticket drawings can include base, intermediate and ultimate prize levels, with each level corresponding to a specific prize and range of ticket entries. The prize level escalates as more ticket entries are granted. Ticket entries can be awarded for various events, such as a 3-of-a-kind at a primary wager based game. Drawings include a time period for the acceptance of ticket entries, including a predefined start and end. Award and drawing mechanisms and multiple display devices facilitate each drawing. Multiple drawings can occur simultaneously, such as an hourly and daily drawing. Drawings may also be part of an ongoing series of continuous ticket drawings, such as 24 hourly drawings in a given day.