Event Bus Orchestration for Cross-Provider Game Features

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Game developers face challenges in integrating multiple backend video game features across varied hosting topologies and creators, requiring extensive custom integration code, which is difficult to modify or add to, leading to inefficiencies in game development.

Innovation Solution

A game feature integration service that integrates host-independent and creator-independent game feature components using an event bus and orchestration engine, allowing for the registration of components, definition of events and actions, and creation of rule flows through a visual programming interface, with options for pre-configured rule flows and a centralized dashboard for monitoring.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If game developers use multiple backend video game features from different hosting providers, then the functionality and versatility of the game backend is improved, but the integration complexity and device complexity increases significantly

Engineering Contradiction:
ImprovefunctionalityVSAvoidintegration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces an event bus as an intermediary component that mediates communication between multiple backend video game features from different hosting providers. The event bus provides a standardized interface for event notification and handling, eliminating the need for direct point-to-point integration between components. This allows developers to integrate diverse features without managing complex integration logic, as the event bus translates and routes events between different providers' interfaces.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The event bus serves as a universal integration layer that works with multiple different hosting providers and backend feature types simultaneously. It provides a common event notification mechanism that can handle events from authentication services, matchmaking systems, game servers, and other features regardless of their origin provider. This universal interface allows diverse features to be integrated through a single standardized approach rather than requiring provider-specific integration code for each feature.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If game developers write custom integration code to connect backend features, then the features can be integrated and communicate with each other, but the ease of operation and ease of manufacture deteriorates

Engineering Contradiction:
Improveintegration capabilityVSAvoidease of integration
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The event bus acts as a mediator that abstracts away the complexity of custom integration code. Instead of writing provider-specific glue code to connect features, developers simply register their features with the event bus and define event handlers. The event bus automatically manages the communication protocols and data formats between different providers, reducing integration from a complex coding task to a simple registration process.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The event bus provides self-service integration capabilities where the system automatically handles event routing, notification, and coordination between features. Once features are registered with the event bus, the system autonomously manages the integration logic, event distribution, and communication workflows without requiring developers to write or maintain custom integration code for each feature interaction.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If game developers create hybrid game backends with multiple hosting providers, then the versatility of the backend is improved, but the difficulty of detecting and measuring integration issues increases

Engineering Contradiction:
Improvebackend versatilityVSAvoidintegration debugging difficulty
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The event bus implements comprehensive feedback mechanisms that provide visibility into event flow between features. It includes event logging, tracking, and monitoring capabilities that allow developers to observe events as they are published, routed, and handled across different backend features. This feedback system enables easy detection of integration issues by showing the complete event lifecycle, making it simple to identify where problems occur in the integration chain between multiple hosting providers.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12458892B1Event processing for game features across varied hosting topologies
Publication Date: 2025.11.04 AMAZON TECH INC
  • US12458892B1 patent drawing
  • US12458892B1 patent drawing
  • US12458892B1 patent drawing

AI summary

An event notification may be received, by a game feature integration service, from a first video game feature component. The game feature integration service may integrate a plurality of video game feature components that each have a respective set of one or more events for which event notifications are sent by a corresponding video game feature component to the game feature integration service and a respective set of one or more actions that are called on the corresponding video game feature component by the game feature integration service. A pre-configured or custom rule flow may trigger the game feature integration service to call an action on the second video game feature component based on the event notification. The game feature integration service, based at least in part on the rule flow, may call the action on the second video game feature component in response to the event notification.