Event Camera Gaze Tracking Using Coded Glint Signals

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Solution Overview

Problem

Current three-dimensional (3D) gaze tracking methods require additional hardware and software to extract pupil information, leading to inefficiencies and high costs due to the complexity of processing eye movements for human-computer interaction.

Innovation Solution

A method using an event camera to capture glint information from light sources with unique emission patterns, estimating the corneal sphere center and eye rotation center positions to determine 3D gaze-related information without relying on pupil detection, thereby reducing computational load and costs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional 3D gaze tracking methods extract and use pupil information, then gaze tracking accuracy is improved, but additional hardware and software are required, increasing device complexity and cost

Engineering Contradiction:
Improvegaze tracking accuracyVSAvoidhardware and software complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent extracts and utilizes only the necessary glint information from light reflections on the eye surface, eliminating the need for complex pupil detection systems. By focusing solely on glint position data from multiple light sources, the system achieves adequate gaze tracking without the additional hardware and software required for full pupil information extraction.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent employs multiple inexpensive light sources with unique codes instead of complex imaging systems. These light sources emit coded patterns that can be detected by a simple camera, replacing expensive pupil-tracking hardware with a more economical solution using basic optical components and computational processing.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

2Loss of information

If traditional 3D gaze tracking methods process pupil information, then comprehensive eye movement data is obtained, but computational load increases, reducing processing efficiency

Engineering Contradiction:
Improveeye movement information completenessVSAvoidprocessing efficiency
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The patent extracts only the essential glint position information from light reflections, ignoring other eye parameters such as pupil size and shape. This selective extraction of minimal necessary data significantly reduces computational load while maintaining sufficient information for accurate gaze direction estimation.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent uses multiple light sources with unique codes, emitting more light signals than strictly necessary, to simplify the detection process. This excessive action in terms of light emission enables the system to process gaze information more efficiently by providing redundant, easily distinguishable signals that reduce processing complexity.

Inventive Principle:
Principle #16Partial or excessive action

3Reliability

If additional hardware and software are used for pupil information extraction, then gaze tracking capability is enhanced, but system cost increases

Engineering Contradiction:
Improvegaze tracking capabilityVSAvoidsystem cost
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent makes the camera serve multiple functions: it detects both the glint positions from light sources and provides sufficient data for gaze tracking. This multi-functionality eliminates the need for separate specialized hardware, reducing system cost while maintaining reliable gaze tracking capability through clever use of existing components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces coded light sources as intermediaries between the eye and the camera. These light sources emit unique patterns that mediate the interaction, allowing the simple camera to extract gaze information without requiring complex imaging systems. The coded light acts as a mediator that simplifies the overall system architecture.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach enables efficient and cost-effective 3D gaze tracking by eliminating the need for additional hardware and software, achieving low-latency performance suitable for applications like augmented reality systems.

Implementation Method 1

obtaining glint information based on capturing, using an event camera, a glint signal corresponding to light emitted from a plurality of light sources

Methodology Applied
Scientific EffectLight reflection: Reflection

Data Source

PatentUS20250093953A1Device and method with gaze tracking
Publication Date: 2025.03.20 SAMSUNG ELECTRONICS CO LTD
  • US20250093953A1 patent drawing
  • US20250093953A1 patent drawing
  • US20250093953A1 patent drawing

AI summary

An electronic device may operate a plurality of light sources, where each light source operates according to a light source code of a light source code set, each light source code being unique with respect to each other light source code, capture a glint signal corresponding to light emitted from the plurality of light sources through an event camera, obtain glint information from event data from the event camera, estimate a corneal sphere center position and an eye rotation center position based on the glint information, and determine three-dimensional (3D) gaze-related information based on the corneal sphere center position and the eye rotation center position.