Experience Data Card Management System for Recall Bottlenecks
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Solution Overview
Problem
Users often forget about experiences they want to have, such as traveling or dining at specific locations, due to difficulty in recalling details, and existing methods for managing these experiences are either not accessible or become unmanageable.
Innovation Solution
A method and system for browsing and managing experience data cards on a client electronic device, allowing users to access, tag, and share experiences, using gestures to cycle through and select cards, which are stored in an experience database, enabling users to create to-do lists and review experiences.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If users create a to-do list for experiences they want to have, then they can track their future experiences, but the list becomes unmanageable and is not readily available
Solution Approach 1:
The experience data is segmented into individual experience cards, each representing a specific experience. These cards can be individually managed, tagged, and organized within the database, making the overall system more manageable despite the volume of data.
Solution Approach 2:
The patent introduces an intermediary database structure that mediates between the user's experience ideas and the actual experience tracking. The database serves as an organized intermediary that stores, retrieves, and presents experience data in a manageable format, reducing the complexity of direct user management.
2Loss of information
If users store experience details in their mind, then they can recall experiences, but the details are quickly forgotten especially when discrete and difficult to recall
Solution Approach 1:
The patent creates digital copies of experience details in the form of experience cards stored in the database. These copies preserve the discrete details (location, time, activity) and make them readily accessible, eliminating the need for users to rely on memory and the associated time loss.
Solution Approach 2:
The system performs preliminary action by storing experience details in advance within the database structure. This preparation ensures that when users need to recall experiences, the information is already organized and ready for immediate retrieval, preventing the need for time-consuming recall efforts.
3Productivity
If users access experience data through traditional interfaces, then they can view information, but the interface does not provide efficient browsing through multiple cards
Solution Approach 1:
The patent implements a dynamic interface that responds to user gestures in real-time. The experience cards can be swiped, tapped, and interacted with dynamically, allowing users to browse through multiple cards efficiently based on their natural interaction patterns rather than following a fixed interface structure.
Solution Approach 2:
The patent replaces traditional mechanical interface mechanisms (buttons, menus, keyboards) with gesture-based interaction on a touch interface. This substitution enables more efficient and intuitive browsing of experience cards through direct finger movements, improving both speed and ease of operation.
Data Source
AI summary
A method, computer program product, and computing system for the sharing of experiences is provided. The method may include receiving a photograph having image capture data associated therewith and determining one or more places of a plurality of places with which to associate the photograph, wherein the plurality of places each have one or more locations associated therewith, and wherein determining which one or more places of the plurality of places to which to associate the photograph comprises comparing the image capture data associated with the photograph to the locations associated with the plurality of places. The method may further include generating an experience data card based upon, at least in part, the photograph and storing in a data store an association between the experience data card and the determined one or more places, wherein the data store is communicatively coupled to the one or more computing devices.


