Virtual Reality Headset With External Operator Control

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Solution Overview

Problem

Current VR devices are not designed for dual-user scenarios, particularly in clinical or educational settings, where the operator and end-user are separate individuals, leading to inefficient setup, contamination risks, and difficulty in controlling the VR experience without wearing the headset.

Innovation Solution

A VR device configured for dual-user operation, allowing the operator to control device calibration and VR experience start via a user interface outside the headset, with features like touchscreen access, automatic booting, and seamless experience selection and continuation, tailored icons, and voice activation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the operator wears the VR headset to control device calibration and start VR experience, then the operator can directly access the device interface, but this increases contamination risks and reduces efficiency in dual-user scenarios

Engineering Contradiction:
Improveoperator control accessVSAvoidcontamination risk
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The patent introduces an intermediary control mechanism that allows the operator to control the VR device without wearing the headset. A secondary display device (such as a smartphone or tablet) is used as an intermediary interface, enabling the operator to initiate VR experiences, adjust calibration settings, and control device functions remotely. This eliminates the need for the operator to physically wear the headset, thereby reducing contamination risks while maintaining full control capabilities.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If the VR device requires multiple setup steps for calibration and experience selection, then the operator can ensure proper configuration, but this increases setup time and reduces user turnover efficiency

Engineering Contradiction:
Improvedevice configuration accuracyVSAvoidsetup time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent implements preliminary configuration options where the operator can pre-select and pre-configure VR experiences before the actual usage session. The system allows pre-loading of experience profiles, automatic calibration settings, and predefined parameter configurations. When a user session begins, the pre-configured settings are automatically applied, significantly reducing the actual setup time while maintaining configuration accuracy and reliability.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The VR device incorporates self-service calibration and configuration capabilities that automatically adjust settings based on detected user characteristics or previous sessions. The system performs automatic eye-tracking calibration, auto-detects user preferences, and self-configures experience parameters without requiring extensive manual intervention from the operator, thereby reducing setup time while ensuring proper configuration.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If the operator must manually control each VR experience parameter, then precise control is achieved, but this increases operational complexity and potential for accidental changes

Engineering Contradiction:
Improveparameter control precisionVSAvoidcontrol interface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements a universal control interface that consolidates multiple VR experience parameters and controls into a single unified system. The secondary display device provides a multi-functional control panel that can adjust calibration settings, select experiences, modify parameters, and control playback all through one interface. This universal interface reduces the complexity of controlling each parameter individually while maintaining precise control capabilities through a streamlined, accident-resistant design.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12455615B2Virtual reality apparatus
Publication Date: 2025.10.28 SMILEYSCOPE PTY LTD
  • US12455615B2 patent drawing
  • US12455615B2 patent drawing
  • US12455615B2 patent drawing

AI summary

Provided is a virtual reality (VR) device, system and framework for generating VR continuum experience choreographed to a physical procedure incorporating at least one procedural action associated with a physical sensation and potentially inducing an anxiety or pain response. The VR continuum experience can modify perceptions of pain and anxiety associated with the procedure. The virtual reality device is configured to allow device control via a device user interface accessible to an operator other than the wearer (i.e. a medical practitioner), to allow the operator to control device calibration and virtual reality (VR) experience start while the apparatus is worn by the wearer, and to provide one or more VR experiences each associated with a physical procedure.