Transparent Eye Illumination Layer for AR Glint Tracking

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Solution Overview

Problem

Existing augmented reality (AR) and virtual reality (VR) technologies face challenges in providing a comfortable and natural-feeling presentation of virtual image elements amidst real-world imagery, and there is a demand to reduce the size of display systems, including components like polarizing beam splitters.

Innovation Solution

A head-mounted display system with a frame, image projector, waveguide, coupling and out-coupling optical elements, and a camera is configured to project light to the eye, capture images, and integrate virtual content with real-world views, using stacked waveguides and optical elements to enhance depth perception and image capture.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If polarizing beam splitters are used in display systems to direct polarized light, then light direction control is improved, but system size increases

Engineering Contradiction:
Improvelight direction controlVSAvoidsystem size
Core Design Contradiction:
Illumination intensityVSVolume of stationary object

Solution Approach 1:

The patent extracts and removes the polarizing beam splitter component from the optical system, replacing it with alternative optical elements such as non-polarizing beam splitters or direct LED illumination paths. This extraction eliminates the need for polarizing optics while maintaining light direction control, thereby reducing overall system size.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent employs optical elements that perform multiple functions: waveguides that both guide and out-couple light, optical elements that simultaneously serve as structural supports and optical paths, and illumination systems that integrate multiple lighting functions into single components. This multi-functionality reduces the number of separate components needed, decreasing system size while maintaining illumination control.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Measurement precision

If virtual image elements are presented without transparency to real-world visual input, then virtual image clarity is improved, but real-world awareness is reduced

Engineering Contradiction:
Improvevirtual image clarityVSAvoidreal-world awareness
Core Design Contradiction:
Measurement precisionVSLoss of information

Solution Approach 1:

The patent merges virtual and real-world visual inputs by using transparent or translucent waveguide optics that allow simultaneous viewing of both virtual image content and the real-world environment. The optical system combines multiple light paths (virtual image light and real-world light) into a single optical channel, enabling users to perceive both layers of information concurrently with enhanced virtual image clarity while maintaining real-world awareness.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent adds a new dimensional layer of virtual imagery overlaid on the existing real-world visual field. Rather than blocking the real-world view, the system projects virtual images into a different optical dimension through waveguide technology, allowing users to access virtual content while maintaining awareness of the real environment through the same optical path.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Volume of stationary object

If display system size is reduced, then portability is improved, but optical path length is reduced

Engineering Contradiction:
Improvesystem sizeVSAvoidoptical path length
Core Design Contradiction:
Volume of stationary objectVSLength of stationary object

Solution Approach 1:

The patent utilizes waveguide optics that fold and redirect optical paths through multiple internal reflections and refractions within a thin planar structure. This allows the optical path length to extend significantly longer than the physical thickness of the device, enabling sufficient optical path length for image projection and waveguide function while maintaining a compact, portable form factor.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent implements nested optical paths where light travels through multiple layered waveguides and optical elements stacked within a compact volume. The optical path is folded back and forth through nested structures, allowing extended optical path length to be contained within a small physical footprint, thereby maintaining portability while achieving the required optical path length for proper image formation.

Inventive Principle:
Principle #7Nested doll (Nesting)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system provides a realistic and comfortable AR experience by aligning accommodation and vergence cues, offering enhanced depth perception and image integration, while reducing system size through innovative optical designs.

Implementation Method 1

at least one waveguide, at least one coupling optical element that is configured such that light is coupled into said waveguide and guided therein

Methodology Applied
Scientific EffectTotal internal reflection: Total Internal Reflection

Implementation Method 2

at least one out-coupling element. The at least one out-coupling element can be configured to couple light that is guided within said waveguide out of said waveguide and direct said light to said camera

Methodology Applied
Scientific EffectOptical coupling: Refraction

Data Source

PatentUS12504635B2System for providing illumination of the eye
Publication Date: 2025.12.23 MAGIC LEAP INC
  • US12504635B2 patent drawing
  • US12504635B2 patent drawing
  • US12504635B2 patent drawing

AI summary

A thin transparent layer can be integrated in a head mounted display device and disposed in front of the eye of a wearer. The thin transparent layer may be configured to output light such that light is directed onto the eye to create reflections therefrom that can be used, for example, for glint based tracking. The thin transparent layer can be configured to reduced obstructions in the field of the view of the user.