Eyewear Device Simulating Opioid Impairment via Dynamic Lens Opacity

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Solution Overview

Problem

Existing tools fail to provide a first-person experience of the detrimental effects of opioid impairment, which is crucial for reducing opioid usage and addiction, as they do not effectively simulate the impairments caused by opioid compounds.

Innovation Solution

A system comprising an eyewear device with lenses having independently-controllable regions of opacity, an overlay that obscures peripheral vision, and a processor to simulate the effects of opioid use, including divided attention failure, nodding out, contrast sensitivity impairment, and heaviness, by switching the lens regions between different opacity levels, combined with an activity board and optional weights to enhance the simulation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Object-affected harmful factors

If existing teaching tools are used to educate about opioid impairments, then information can be conveyed, but they fail to provide a first-person experience that effectively simulates the actual impairments

Engineering Contradiction:
Improveeffectiveness of impairment simulationVSAvoidability to provide first-person experience
Core Design Contradiction:
Object-affected harmful factorsVSAdaptability or versatility

Solution Approach 1:

The patent creates a virtual copy of opioid impairment effects through an eyewear device that simulates visual and cognitive impairments. The system uses overlays and adjustable opacity regions to replicate the subjective experience of opioid use, allowing users to experience a first-person perspective without actual substance exposure.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The eyewear device dynamically adjusts optical parameters including transparency, contrast, and field of view to simulate varying levels of impairment. By changing these parameters in real-time, the system can model different stages of opioid effect, providing an adaptable simulation that responds to user needs.

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If the eyewear device uses independently-controllable lens regions to simulate impairment effects, then the simulation accuracy improves, but the device complexity increases

Engineering Contradiction:
Improvesimulation accuracy of opioid effectsVSAvoidcomplexity of eyewear device with multiple controllable regions
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The lens is divided into multiple independently-controllable regions, each capable of adjusting opacity and clarity separately. This segmentation allows precise simulation of specific impairment patterns (e.g., peripheral vision loss vs. central vision effects) while maintaining manageable control through modular design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The device employs dynamic control of lens regions through electronic adjustment mechanisms. The controllable regions can transition between opaque and transparent states in real-time, enabling the system to adapt the simulation to different scenarios and user feedback, thereby achieving high accuracy without fixed mechanical complexity.

Inventive Principle:
Principle #15Dynamics

3Object-affected harmful factors

If the overlay pattern obscures peripheral regions to simulate opioid effects, then the realism of the simulation improves, but the usability for completing tasks decreases

Engineering Contradiction:
Improverealism of impairment simulationVSAvoidability to complete activities while wearing the device
Core Design Contradiction:
Object-affected harmful factorsVSEase of operation

Solution Approach 1:

The system can implement periodic adjustment of overlay patterns, transitioning between high-obstruction modes for realism and low-obstruction modes for usability. This allows the device to provide authentic impairment simulation during educational moments while maintaining functional clarity during task completion, balancing both requirements through time-based modulation.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The eyewear device incorporates feedback mechanisms that monitor user performance and impairment level. Based on this feedback, the system automatically adjusts the overlay pattern to maintain an optimal balance between simulation realism and task usability, ensuring the device serves its educational purpose while still allowing meaningful activity completion.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12156741B2System and method for simulating opioid impairment using an eyewear device
Publication Date: 2024.12.03 INNOCORP LTD
  • US12156741B2 patent drawing
  • US12156741B2 patent drawing
  • US12156741B2 patent drawing

AI summary

A system for demonstrating an effect of opioid compounds to a user. The system includes an eyewear device including at least one lens having an overlay affixed to at least a portion of the at least one lens, the overlay including a pattern that at least partially obscures a peripheral region of the at least one lens, and the at least one lens including a plurality of independently-controllable regions configured to be switched between different levels of opacity; a processor in communication with the eyewear device; and a memory in communication with the processor having stored thereon a set of instructions which, when executed by the processor, cause the processor to: transmit a plurality of signals to the eyewear device to switch at least one of the plurality of independently-controllable regions of the lens between the different levels of opacity.