Feature Ball System for Dynamic Bingo Gameplay Adaptation

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Solution Overview

Problem

Electronic Bingo games lack innovative features to keep players engaged and attract new players, as they quickly tire of the same gameplay, leading to a need for new concepts that enhance amusement and gameplay experience.

Innovation Solution

The introduction of Feature Balls, which are randomly selected numbers outside the standard Bingo range, triggering game-altering functions such as terminating the game, multiplying awards, or adding additional winning patterns, to enhance gameplay dynamics and player engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional Bingo gameplay is used, then the game is simple and easy to understand, but players quickly tire of it and lose engagement

Engineering Contradiction:
Improvegameplay varietyVSAvoidgame rules complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies dynamics by making the game rules change during play through the introduction of Feature Balls. The game transitions from standard Bingo rules to modified rules when special balls are drawn, creating dynamic adaptability without requiring complex pre-planned rule sets. This resolves the contradiction by allowing gameplay variety to emerge from dynamic rule changes rather than static complexity.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes key game parameters by introducing Feature Balls that alter winning conditions, payout multipliers, and game termination rules. These parameter changes provide gameplay variety while maintaining the core Bingo structure, thus increasing adaptability without proportionally increasing overall game complexity.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If Feature Balls are introduced to increase player engagement, then gameplay becomes more exciting and awards can be increased, but the game rules and mechanics become more complex

Engineering Contradiction:
Improvegame-altering functionsVSAvoidrandom number generator complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the number universe into distinct categories: standard Bingo numbers and Feature Balls. This segmentation allows the random number generator to operate with simple categorical logic rather than complex continuous probability distributions, managing complexity while providing diverse game-altering functions.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The Feature Balls act as intermediaries between the random number generator and the game outcome. They serve as a buffer layer that translates random number generation into meaningful game events (multipliers, pattern changes, termination), simplifying the overall system architecture while enabling complex gameplay variations.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If the game is terminated early by a Feature Ball, then player engagement is increased through unexpected events, but the duration of gameplay is reduced

Engineering Contradiction:
Improvegame termination optionsVSAvoidgame duration
Core Design Contradiction:
Adaptability or versatilityVSDuration of action of moving object

Solution Approach 1:

The patent implements periodic action by scheduling Feature Ball draws at specific intervals or under certain conditions during the game. This creates a rhythm of expected and unexpected events, maintaining player engagement through periodic surprises while controlling the overall game duration through structured timing rather than arbitrary termination.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS7874907B2Devices and methods for feature ball bingo
Publication Date: 2011.01.25 AGS LLC
  • US7874907B2 patent drawing
  • US7874907B2 patent drawing
  • US7874907B2 patent drawing

AI summary

An electronic bingo game and method for playing the same wherein a random number generator selects bingo balls from a predetermined range that includes regular bingo balls (210) and one or more feature balls (208). As regular bingo balls (210) are selected they are compared to the numbers on a bingo card (206). The card is marked when a match occurs. Eventually, if the spaces marked on the player's card match one or more of the winning patterns, the player receives an award. The selection of a feature ball (208) triggers a game altering function such as terminating the game and comparing the marked spaces on the bingo card to a set of winning patterns, or, alternatively, terminating the game and paying additional winnings for bingo patterns marked on the player's bingo card prior to selection of the Feature Ball (208). Other feature ball functions may also be implemented.