Feature Layers for Photorealistic Rendering Efficiency

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Solution Overview

Problem

Conventional systems for generating high-quality electronic renderings require significant processing time, storage, and cost, making it impractical to render each feature needed for photorealistic quality.

Innovation Solution

The use of feature layers, where an electronic processor generates sample renderings, determines rendering data, and stitches pre-rendered feature layers together to create photorealistic renderings efficiently, reducing processing time and storage needs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If conventional systems are used to generate high-quality electronic renderings, then rendering quality is improved, but processing time and storage requirements increase significantly

Engineering Contradiction:
Improverendering qualityVSAvoidprocessing time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The rendering system is segmented into multiple independent feature layers (e.g., structural elements, furnishings, lighting, landscaping) that can be processed, stored, and assembled separately. This segmentation allows the system to avoid rendering entire scenes from scratch, instead combining pre-rendered layers to generate high-quality electronic renderings rapidly, thus resolving the contradiction between rendering quality and processing time.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Feature layers are pre-rendered and stored in advance for reuse across multiple rendering requests. By performing the computationally intensive rendering work beforehand and caching the results, the system can quickly assemble final renderings by combining these pre-prepared layers, thereby maintaining high rendering quality while dramatically reducing the processing time required for each new rendering request.

Inventive Principle:
Principle #10Preliminary action

2Manufacturing precision

If conventional systems are used to generate high-quality electronic renderings, then rendering quality is improved, but storage requirements increase significantly

Engineering Contradiction:
Improverendering qualityVSAvoidstorage requirements
Core Design Contradiction:
Manufacturing precisionVSQuantity of substance

Solution Approach 1:

By segmenting the scene into reusable feature layers, the system stores only the essential component layers rather than complete scene renderings. Each layer represents a discrete element (structural, furnishings, lighting, etc.) that can be independently stored and recombined, significantly reducing the total storage footprint while maintaining the ability to generate high-quality renderings.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Pre-rendered feature layers serve multiple purposes and can be reused across numerous different rendering requests and scene configurations. A single pre-rendered layer can be incorporated into multiple different final renderings by combining it with other layers, making the storage investment highly efficient and reducing the need to store redundant data.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If feature layers are used to generate electronic renderings, then processing time is reduced, but system complexity increases

Engineering Contradiction:
Improverendering speedVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system segments the rendering process into standardized feature layer components with well-defined interfaces and assembly rules. This segmentation, while initially appearing to increase complexity, actually simplifies the overall system by creating modular, reusable units that can be systematically combined, making the complexity manageable and the rendering process more efficient.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20240013452A1Feature layers for rendering of design options
Publication Date: 2024.01.11 WTS PARADIGM LLC
  • US20240013452A1 patent drawing
  • US20240013452A1 patent drawing
  • US20240013452A1 patent drawing

AI summary

Systems and methods are provided for generating electronic renderings using feature layers. A set of sample electronic renderings can be generated for a virtual space based on feature data (e.g., including a set of features of the virtual space). Rendering data can be determined based on the set of sample electronic renderings, wherein the rendering data includes a set of feature layers, and wherein each feature layer is associated with at least one feature of the set of features. A rendering request can be received, the rendering request including a subset of features and associated feature parameters selected from the set of features as selected feature data, and an electronic rendering can be generated of the virtual space based on the selected feature data and one or more of the feature layers.