Fencing Sword Tip Sensor for Reaction Time and Thrust Feedback

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Solution Overview

Problem

Existing fencing training assemblies lack a sensor to detect successful thrusts and provide feedback on reaction and execution times, requiring dedicated targets and not addressing dynamic training needs.

Innovation Solution

A fencing sword with a contact switch at the tip, a notification module, and a controller that calculates reaction and execution times based on sensory cues and motion detection, using sensors and a display for real-time feedback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a dedicated target is used for fencing training, then the training can provide structured practice, but the system becomes complex and requires additional equipment

Engineering Contradiction:
Improvetraining effectivenessVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The fencing sword is designed to serve multiple functions: it acts as both the training tool and the detection device through the integrated contact sensor at the tip. The sword can be used for both practice thrusts and actual competition, eliminating the need for separate dedicated training targets while maintaining training effectiveness

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The fencing sword itself performs the detection function through the contact sensor attached to its tip, rather than requiring an external target system. The sword autonomously detects successful thrusts by sensing contact with the target object, simplifying the overall system while maintaining reliable training feedback

Inventive Principle:
Principle #25Self-service

2Measurement precision

If a contact sensor is integrated into the fencing sword tip, then thrust detection becomes possible, but the sword structure becomes more complex

Engineering Contradiction:
Improvethrust detection accuracyVSAvoidsword structure complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The contact detection function is segmented as a separate modular component (contact sensor) that can be attached to the sword tip rather than being integrated into the sword's core structure. This allows the sensor to be added or removed without affecting the fundamental sword design, maintaining structural simplicity while enabling precise thrust detection

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The contact sensor acts as an intermediary element between the sword tip and the target object. It detects the contact event without requiring the sword itself to be complex, serving as a mediator that translates physical contact into detectable signals for training feedback

Inventive Principle:
Principle #24Intermediary (Mediator)

3Loss of information

If motion sensors are added to detect lunge movements, then execution time can be measured, but the device complexity increases

Engineering Contradiction:
Improveexecution time dataVSAvoidsensor system complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The motion detection capability is merged with the existing contact sensor system rather than being implemented as a completely separate sensor array. The same electronic components and processing system that handle contact detection are extended to also process motion data, reducing overall system complexity while capturing both thrust accuracy and execution timing information

Inventive Principle:
Principle #5Merging (Combining)

4Productivity

If real-time feedback is provided during training, then reaction time can be improved, but the system requires complex processing and notification components

Engineering Contradiction:
Improvetraining efficiencyVSAvoidcontrol system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system implements immediate feedback by providing visual or audible notification at the moment of contact detection. This real-time feedback loop allows the fencer to instantly understand whether a thrust was successful, enabling rapid adjustment and improvement of reaction time without requiring complex delayed analysis systems

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The notification system operates in periodic cycles synchronized with the training regimen, providing feedback at regular intervals corresponding to each training exercise. This structured periodic feedback simplifies the control system by using predictable timing patterns rather than requiring continuous complex processing

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances fencing training by providing real-time feedback on reaction and execution times, improving thrust and lunge performance through dynamic and customizable training regimens.

Implementation Method 1

A contact switch is attached to the tip... whereupon the contact switch is actuated, and a touch signal is generated

Methodology Applied
Scientific EffectElectrical contact detection: Conduction (electrical)

Data Source

PatentUS20260027436A1Fencing reaction time training assembly and method of use
Publication Date: 2026.01.29 PETERSON ALAN DONALD
  • US20260027436A1 patent drawing
  • US20260027436A1 patent drawing
  • US20260027436A1 patent drawing

AI summary

A fencing reaction time training assembly for improving thrust and lunge performance includes a fencing sword, a notification module, and a controller. The fencing sword comprises a grip and a blade. The blade, attached to the grip, includes a tip having a contact switch attached thereto. The notification module provides a sensory cue to a user to prompt the user to thrust the fencing sword to complete a touch of the tip upon an object, whereupon the contact switch is actuated and a touch signal is generated. The controller is operationally engaged to the contact switch and the notification module. The controller is programmed to randomly actuate the notification module to generate the sensory cue, to receive the touch signal, and to calculate an exercise time based on a time differential between the actuation of the notification module and receipt of the touch signal.