Fingertip Tracking for Touchless Gesture Interface

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Solution Overview

Problem

Existing user interfaces require physical contact with devices, limiting natural and intuitive interaction methods, especially in gesture-based interactions.

Innovation Solution

A touchless gesture-based user interface system that uses a camera to track the motion of a user's fingertips, identifying predefined gestures by generating points associated with hand curvatures, merging candidate fingertips, and designating them for tracking, allowing interaction without physical contact.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If physical contact devices (buttons, mice, keyboards) are used for user interaction, then input precision and reliability are improved, but ease of operation and naturalness deteriorate due to the need for physical contact

Engineering Contradiction:
Improveease of operationVSAvoidinput precision
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent replaces mechanical input devices (buttons, mice, keyboards) with an optical-based gesture recognition system. A camera captures hand and finger movements, and software algorithms track fingertip positions to interpret gestures, substituting physical mechanical interaction with optical detection and computational analysis.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces an intermediary system consisting of camera-based detection and gesture recognition software between the user and the computing device. This intermediary translates natural hand gestures into digital commands, eliminating the need for direct physical contact while maintaining accurate input transmission.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If touchless gesture recognition is implemented, then ease of operation and naturalness are improved, but device complexity and measurement precision deteriorate

Engineering Contradiction:
Improveease of operationVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent leverages the existing camera component in modern devices, giving it a dual function: traditional video capture and gesture recognition. By reusing the camera hardware for both purposes, the system avoids adding dedicated sensors while enabling touchless interaction capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system uses the device's own existing camera and processing capabilities to perform gesture recognition, rather than requiring external specialized equipment. The device serves itself by utilizing its built-in resources for both video functionality and gesture control.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If traditional contact-based interfaces are used, then reliability of input is improved, but adaptability and versatility deteriorate due to limited interaction methods

Engineering Contradiction:
ImproveadaptabilityVSAvoidreliability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent transitions from static, fixed-position input devices to dynamic, movement-based gesture recognition. The system continuously tracks moving fingertips across video frames, interpreting temporal sequences of positions to recognize gestures, thereby enabling versatile and adaptive interaction patterns.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent adds temporal and spatial dimensions to input interaction by tracking the movement trajectories of fingertips over time. Instead of discrete button presses, the system analyzes continuous motion paths in three-dimensional space across multiple time points, enabling recognition of complex gesture patterns.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS9135503B2Fingertip tracking for touchless user interface
Publication Date: 2015.09.15 QUALCOMM INC
  • US9135503B2 patent drawing
  • US9135503B2 patent drawing
  • US9135503B2 patent drawing

AI summary

In general, this disclosure describes techniques for providing a gesture-based user interface. For example, according to some aspects of the disclosure, a user interface generally includes a camera and a computing device that identifies and tracks the motion of one or more fingertips of a user. In some examples, the user interface is configured to identify predefined gestures (e.g., patterns of motion) associated with certain motions of the user's fingertips. In another example, the user interface is configured to identify hand postures (e.g., patterns of showing up of fingertips). Accordingly, the user can interact with the computing device by performing the gestures.