Fire Safety Simulator With Changeable Targets And Aiming Device
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Solution Overview
Problem
Existing fire safety education programs for children lack engagement and effectiveness in capturing their attention while conveying essential fire safety information, making them not 'kid-friendly' enough.
Innovation Solution
A Fire Safety Simulator System comprising a representative structure with changeable targets and an aiming device that simulates fire extinguishing using a fire extinguisher, activating a signal device when all 'fires' are extinguished, providing a hands-on and interactive learning experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If traditional fire safety education programs use auditory props like puppets and robots, then the safety message can be transmitted orally, but the programs fail to capture and maintain children's attention effectively
Solution Approach 1:
The patent uses visual copies and representations of fire hazards, extinguishing actions, and safety scenarios instead of relying solely on auditory props. The system creates visual simulations that children can see and interact with, making the safety messages more engaging and memorable while maintaining effective information transmission.
Solution Approach 2:
The patent replaces traditional auditory mechanical props (puppets, robots) with an interactive visual system that responds to children's actions. The system substitutes passive auditory delivery with active visual feedback mechanisms that adapt to user input, significantly improving children's engagement and attention retention.
2Loss of information
If fire safety programs use elaborate systems like mobile trailer safety houses, then more senses are accessed and learning factor increases, but the device complexity and cost increase significantly
Solution Approach 1:
The patent creates a multi-functional system that can be deployed in various settings (classrooms, fire stations, homes) and adapts to different age groups and learning needs. The compact device incorporates multiple interaction modes and scenarios within a single unit, providing comprehensive fire safety education without requiring elaborate separate systems for each function.
Solution Approach 2:
The patent transitions from large three-dimensional physical structures (mobile trailers) to a compact system that uses visual displays and digital representations to create immersive experiences. By utilizing the digital dimension and screen-based visualization, the system maintains high learning engagement while dramatically reducing physical complexity and portability requirements.
3Loss of information
If fire safety programs rely on fire department representatives to present information, then expert knowledge is conveyed, but the programs lack consistency and adaptability to different age groups
Solution Approach 1:
The patent enables the system to automatically adapt its content, difficulty level, and presentation style based on the user's age group and interaction patterns. The system self-adjusts without requiring expert facilitators to manually customize each session, while still delivering comprehensive fire safety knowledge through programmed expert content and adaptive algorithms.
Data Source
AI summary
The system has in one embodiment a representative structure having a predefined area having a plurality of changeable targets, each of the changeable targets having at least first and second positions. At least one aiming device has an activator for effecting a change of a selected changeable target between the first and second positions thereof when the activator is triggered while the aiming device is aimed at the selected changeable target. At least one signal device is activated by changes from respective first positions to respective second positions of at least some of the changeable targets.


