Fishing Lure Weight Distribution for Swimming Sinking Motion

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Solution Overview

Problem

Existing fishing lures that imitate bait fish struggle to maintain a life-like swimming motion when not actively pulled by a user, losing effectiveness once the user stops pulling.

Innovation Solution

A fishing lure designed to simulate a swimming motion while sinking, featuring a fish-shaped body with specific weight distribution and curvature, allowing it to change direction and vibrate without user input, and incorporating a tow point for enhanced motion simulation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the lure is designed to vibrate only when pulled by a user, then the vibration is controllable and energy-efficient, but the lure loses life-like behavior when the user stops pulling

Engineering Contradiction:
Improvelife-like behavior consistencyVSAvoidautomatic vibration mechanism
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The lure is designed with an automatic vibration mechanism that activates when the user releases the line, allowing the lure to generate its own vibrations without continuous user input. This self-service approach maintains life-like behavior throughout the entire fishing cycle, not just during active pulling.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The vibration mechanism operates in periodic cycles: vibrating when the user pulls, then vibrating automatically when released, creating alternating phases of user-controlled and autonomous vibration that together maintain continuous life-like behavior.

Inventive Principle:
Principle #19Periodic action

2Reliability

If the lure sinks vertically, then the sinking is simple and direct, but the lure cannot simulate natural swimming motion

Engineering Contradiction:
Improveswimming motion simulationVSAvoidweight distribution configuration
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The lure employs asymmetric weight distribution with the center of gravity positioned below the lateral line and forward of the geometric center. This asymmetric configuration creates automatic angular motion and directional changes during sinking, simulating natural fish swimming patterns rather than simple vertical descent.

Inventive Principle:
Principle #4Asymmetry

Solution Approach 2:

The lure transitions from one-dimensional vertical sinking to two-dimensional angular motion by positioning the center of gravity below the lateral line. This dimensional change enables the lure to pitch and yaw during descent, creating realistic swimming simulations in multiple directions.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Extent of automation

If the lure changes direction without user input, then the lure exhibits autonomous life-like behavior, but the user has less control over lure movement

Engineering Contradiction:
Improveautomatic direction changingVSAvoiduser control
Core Design Contradiction:
Extent of automationVSEase of operation

Solution Approach 1:

The lure operates in periodic cycles where user control and autonomous operation alternate: the user pulls to retrieve the lure, then releases to allow automatic vibration and direction changing, creating a rhythmic pattern of controlled and autonomous phases that combines both benefits.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The automatic vibration and direction-changing mechanisms provide visual feedback to fish that enhances the lure's appeal, while the user maintains control through the retrieve phase. The system creates a feedback loop where autonomous behavior attracts fish, and user control allows repeated presentations.

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The lure achieves a more lifelike swimming motion, attracting fish more effectively by simulating natural swimming behaviors, including vibration and directional changes, enhancing fishing success.

Implementation Method 1

the body and weight distribution of the body are configured to provide the lure with the simulated swimming motion while sinking

Methodology Applied
Scientific EffectHydrodynamics: Drag

Implementation Method 2

the dorsal line is convexly curved, the head portion defines a head ventral line which is convexly curved and the rear portion defines a rear ventral line which is concavely curved

Methodology Applied
Scientific EffectHydrodynamic vibration: Vibration

Data Source

PatentUS12514239B2Lure for fishing
Publication Date: 2026.01.06 NOMAD TACKLE PTY LTD
  • US12514239B2 patent drawing
  • US12514239B2 patent drawing

AI summary

A lure for fishing configured to simulate a swimming motion while sinking. A further embodiment relates to a lure for fishing which does not sink vertically, but swims downwards at an angle. The lure may change direction without input from the user. In an embodiment the lure vibrates when being pulled by a user (e.g. using a fishing rod), swims downwards at an angle when under no external force, vibrating while it does so and changes direction when sinking. Various characteristics of the lure may contribute to this behaviour such as the weight and shape.