Flash Memory Controller With DRAM Buffer For Bandwidth Management

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Solution Overview

Problem

Conventional DRAM technology is not directly substitutable with FLASH memory due to bandwidth issues, limiting the use of FLASH memory in applications that require high-speed data access.

Innovation Solution

Implementing a system with an application-specific integrated circuit (ASIC) to control timing and wear leveling mechanisms, using a DRAM buffer for high-speed write operations and background data transfer to FLASH, and employing free list mechanisms for memory management to mitigate wear and bandwidth limitations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If FLASH memory is used instead of DRAM, then cost and density are improved, but bandwidth and access speed deteriorate

Engineering Contradiction:
Improvememory densityVSAvoidbandwidth
Core Design Contradiction:
Quantity of substanceVSProductivity

Solution Approach 1:

The memory system is segmented into multiple FLASH memory devices organized in banks, with each bank independently manageable. This segmentation allows parallel access to multiple banks, effectively increasing the overall bandwidth while maintaining the cost and density advantages of FLASH memory.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A controller acts as an intermediary between the host system and the FLASH memory devices. The controller manages wear leveling, handles address translation, and coordinates access to multiple FLASH banks, thereby abstracting the bandwidth limitations of individual FLASH devices and presenting a high-bandwidth interface to the host.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Use of energy by moving object

If FLASH memory is used instead of DRAM, then power consumption is reduced, but access speed deteriorates

Engineering Contradiction:
Improvepower consumptionVSAvoidaccess speed
Core Design Contradiction:
Use of energy by moving objectVSSpeed

Solution Approach 1:

The system performs preliminary actions by pre-fetching data from FLASH memory into a DRAM buffer before the host actually needs it. This allows the host to access data at DRAM speeds while the background transfer occurs asynchronously, maintaining low power consumption during active FLASH operations.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The controller implements periodic wear leveling operations and background data transfers between FLASH and DRAM. These periodic actions distribute write operations evenly across FLASH blocks and maintain data availability without requiring continuous high-speed access, thereby reducing overall power consumption.

Inventive Principle:
Principle #19Periodic action

3Reliability

If wear leveling is implemented, then FLASH memory reliability is improved, but system complexity increases

Engineering Contradiction:
ImproveFLASH memory durabilityVSAvoidcontrol mechanism complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The controller implements self-service wear leveling by automatically tracking write counts for each FLASH block and dynamically remapping logical addresses to balance wear across all physical blocks. This self-managing approach improves reliability without requiring external intervention or significantly increasing system complexity.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system uses feedback mechanisms where the controller continuously monitors FLASH memory status, including write counts and block wear levels. Based on this feedback, the controller dynamically adjusts address mapping and data placement to optimize wear distribution, thereby improving reliability through adaptive control.

Inventive Principle:
Principle #23Feedback

4Adaptability or versatility

If address translation table is updated, then data retrieval flexibility is improved, but access time increases

Engineering Contradiction:
Improvedata retrieval flexibilityVSAvoidaccess time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system maintains copies of address translation information in both the controller's memory and in the DRAM buffer. When data is transferred from FLASH to DRAM, the translation mappings are also copied and cached, allowing subsequent accesses to use the faster DRAM-based translation lookup instead of querying the primary translation table, thereby reducing access time while maintaining flexibility.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS9021186B2Partial allocate paging mechanism using a controller and a buffer
Publication Date: 2015.04.28 MONTEREY RESEARCH LLC
  • US9021186B2 patent drawing
  • US9021186B2 patent drawing
  • US9021186B2 patent drawing

AI summary

A memory system is provided. The system includes a controller that regulates read and write access to one or more FLASH memory devices that are employed for random access memory applications. A buffer component operates in conjunction with the controller to regulate read and write access to the one or more FLASH devices. Wear leveling components along with read and write processing components are provided to facilitate efficient operations of the FLASH memory devices.